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Maintenance

The servers will shut down for unscheduled maintenance on Friday, March 6th at

  • 09:30 AM CET
  • 03:30 AM EST
  • 00:30 AM PST

» Worldtime

Estimated downtime is approximately 3 hours.

 

» Socurce


Patch Notes

You can find the maintenance notes below. We're still verifying all the fixes that will be deployed tomorrow and we will update you during the maintenance window.

 

  • Fixed an issue causing Aaron Keener to behave odd when being affected by EMP.
  • Fixed an issue that caused ECHOs to not be interactable.
  • Fixed an issue where the Control Point Officer UI would not appear after interaction.
  • Fixed an issue that prevented players to talk to Kelso.
  • Fixed an additional issue that could prevent players from interacting with Community Leaders.
  • Fixed an issue causing the IWI Negev doing ~50% more damage than intended.
  • Fixed an issue where players were unable to unlock an area if they did not open the Safe House door themselves.
  • Fixed an issue that caused Specialization Points to not be awarded when leveling up between 31-40 and for all SHD level-ups.
  • Fixed an issue with certain new Warlords of New York Skill Mods not dropping.
  • Fixed several issues causing server crashes.
  • Fixed an issue causing the Bullet King weapon to not drop from the final boss in Riker’s missions.
  • Fixed an issue causing attributes to not appear in the UI when looking at Masks and other certain items in the Inventory.
  • Fixed an issue causing the Nemesis quest parts not being obtainable.
  • Fixed an issue causing Warhounds to sometimes do wacky things. Like flying. Can you imagine how scary they are when they are flying?
  • Fixed an issue causing an NPC to be stuck in the Hugh Carey Tunnel mission.

 

Balance adjustments:

We will be adjusting the loot quality in the Dark Zone with tomorrow's maintenance. When we made changes to the loot quality internally before Warlords of New York launched, we wanted to adjust heroic difficulty loot for missions.

When doing so the loot quality in the DZ also was changed, as the difficulty reflects heroic level missions.
But the Dark Zone loot quality had already been adjusted up before, which meant it double dipped with the change and therefore is currently higher than we intended it to be.

With the change tomorrow, loot quality and the number of god-rolls in the Dark Zone will be reduced and it will be on par with challenging-level missions’ difficulty.

 

» Source

External link →
over 4 years ago - /u/ChrisGansler - Direct link

Originally posted by _alexrp_

Yes, it's a bug.

It's not a bug. We seem to have either incorrectly communicated that or it got mixed up in something we said about Seasons. Sorry about that. Either way, Control Points don't reset with Global Difficulty. The enemy factions respawn and will take over CPs as they do normally but it's not an instant reset.

When the seasonal Manhunt targets are available some of them will have a CP attached to them. To be able to replay them it'll allow those CPs to reset but it's not all of them.

over 4 years ago - /u/ChrisGansler - Direct link

Originally posted by rayuki

Is it a bug that enemies don't seem to actually do that anymore? Overtake cps I mean. I've had my whole map green for the last day and changing difficulties hasn't changed that. Run around and don't see any enemies doing 'attacking' control point stuff anymore. I've had to just start going to friends instances.

We can keep an eye on that for sure.

over 4 years ago - /u/ChrisGansler - Direct link

Originally posted by ntgoten

You guys definitely said that NY CPs wiill be permanently taken over by us(no dynamic takeover system like in DC), but we will be able to reset them manually.

Can you DM me your Uplay username / Console username? We'd like to export the accounts into our test environment and see what we can find. Thanks for the swift responses you guys, helps me a lot!

over 4 years ago - /u/ChrisGansler - Direct link

Originally posted by Drosophiler

Here is exactly what it was said, minute 38 in the SOTG of February 12 https://youtu.be/fsTi1LppEuQ

Yes, we are talking about this right now. Drew had different information at the moment and Trick confirmed with me that it wasn't planned like that. We are looking into making adjustments though.

over 4 years ago - /u/ChrisGansler - Direct link

Originally posted by Drosophiler

Thank you for the clarification Chris. Could you please also comment on why specializations points were decreased from 3 to 1 for leveling up? People like me that cannot play as much as we would like are really struggling to level up specializations. Thanks

We increased the points for Bounties on Friday, so you get a bit more points. SHD Levels provide one point and if you feel it's too little currently I can take that to the team. Let me know what you feel would give you a different experience and what you generally play.