about 5 years ago - David Numantian - Direct link
Originally posted by Tynendir: Introduction

Many people were disappointed when the campaign was released. I heard a lot of comments such as the fact that the swarm and hero missions weren’t interesting or too hard. I also heard a lot of “git gud” comment but that’s another subject. Many people and well-known streamers complained about the difficulty (or the lack thereof) of some of the missions (notably the build for X days missions without being attacked). I also was disappointed for the reasons pointed above but mostly because of the fact that the campaign could have been much more and would have allowed for the game to reach its full potential. I am well aware that a game never lives up to the hype surrounding it and that technical limitations exist but, in this post, I will try to explain why the campaign felt underwhelming for a lot of players and how it could have been improved. It is my hope that the developers will learn from this experience and deliver with a much better experience for the next content expansion or for a They are Billions 2. Afterall they did improve on the campaign quite rapidly through the series of updates that followed the game release.


Hello

Thanks for your lines about the game,and about the campaign mode, will take account of all words.

Thanks

Best regards





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