[DE]Momaw

[DE]Momaw



22 Feb

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On 2024-02-21 at 4:27 PM, Numerounius said:

Still waiting for Alchemy extraction to be fixed. . .

Next update, Tenno!

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On 2024-02-20 at 8:35 PM, ShogunGunshow said:

No fix for Tennokai Slide Heavies?

Fix coming in the next update for this one!


13 Feb

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Riven trading statistics has been updated internally, and all pages should now exist.

Please note that "PC" trading is now both people with traditional PC accounts, as well as players on other platforms who have enabled Cross Save. The data for XBOX, Playstation, and Nintendo Switch refers to players from those consoles who are not using Cross Save-enabled accounts.


02 Feb

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Greetings Tenno!

Due to the influx of players enjoying Cross Platform Save features, we've discovered a problem that you should be aware of if you are playing Warframe on multiple platforms:

In rare cases, if you are attempting to login but you were previously logged in at a different platform, this may temporarily prevent you from being able to login anywhere at all. We will be fixing this problem in our next update, but in the meantime, please be sure to fully log out of the game (including dismissing any dialog boxes) before attempting to sign it at a different platform to avoid issues.

Thank you for your patience and understanding.

 

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13 hours ago, 16Bitman said:

C:\Users\YourPCAccountName\AppData\Local\Warframe\A long set of numbers and letters\settings

Actually it's %localappdata%\warframe\EE.cfg for your keybinds. The "Settings" file is other stuff.

Keybinds are already preserved across versions, we've only messed with this a few times when there are serious problems with the keybind configuration. Are you saying you want the game to leave behind files even when uninstalled....?


29 Jan

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Sorry but that's not accurate.  In order to charge an incarnon weapon, you have to shoot a weakpoint and do damage.

This is intentional to stop incarnon weapons from charging up by shooting allies or invulnerable targets that can't move/fight back e.g. from Xaku's Gaze.

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The fix for this will be coming soon. Sadly I do not think there is a workaround that you can use before we fix the error other than catching up to the main story. This error happens as a result of not owning a later arsenal upgrade that deals with melee weapons.... #WITW

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Confirmed that it's Qorvex's passive ability that's causing issues.  Any projectiles he creates have added punch through, so you're throwing spears so hard they go through the fish and it doesn't count as a hit. :D

(We'll get that fixed up in a future update.)


24 Jan

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2 hours ago, Virisken said:

all i get is the I/O Failure Website https://www.warframe.com/de/iofail

Then what I would try is running the Warframe Cache Verification tool. When you're looking at the Warframe Launcher (where you would click the big red Play button), in the upper right corner there is a gear icon. Click the gear icon, and then on "Verify" button under Download Cache.  This will take a while but it will make sure that all your game's local files match the newest version from the server. Use our verify tool, not the one that comes with Steam.

If you're still crashing and it's very repeatable, then please open a ticket with Support and use the  "Get Logs" button (also under the gear icon in launcher) to send ...

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Sorry for that :(  We're looking at a potential solution that addresses people having connection issues while trying to submit their successful rankup result to the server.  Normal missions will retry many times to save your results if you are having network problems, but it seems that the mastery tests do not.  Our hope is that by adding "Retry until server acknowledges" to mastery test, it will avoid this problem. Keep a look out in future updates.

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27 minutes ago, Virisken said:

dunno what you did in this little hotfix but for the first time since i started playing warframe in early beta, it is a complete crash fest now. using starmap? Crash. Decorating Orbiter? Crash.

I don't see any crashes submitted by your account. If you're crashing, you need to hit Submit on the crash reporter so that we actually get information that helps us diagnose the issue. If you're crashing WITHOUT getting the crash handler, the first step is to shut down anything that might be trying to interfere with Warframe like overlays, "graphics enhancers", screen capture tools etc.


19 Jan

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There is no consistent pattern from the telemetry on your crashes. Various different modules are failing without any obvious reason. These crashes are also unique to your system.  The diagnosis is that this almost certainly hardware instability that you have induced by modifying your hardware's operating parameters.  While system tweaking is fun, we cannot really offer any support to players who are running their hardware out of spec.  Request that you run the game using default BIOS settings for processor, memory, power management etc before reporting further crashes.


16 Jan

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Can you explain further? Normally the game should prompt you with a button to press.  If you're trying to rebind controls, did you see that The Drifter has their own control binding section under Options?  The UI should prompt you with whatever is bound to Melee Heavy Attack under the Drifter controls.


15 Jan

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10 hours ago, PsychroPhoenix said:

Please fix Nyx Psychic Bolts being dysfunctional, it's been this way for at least 8 months.

75% of the time, the mob will simply be staggered but not affected by the ability at all. And the counter on the ability icon (x6 / x9 / etc.) is also broken.

It broke a few mainline patches ago, update 32 or so, it worked perfectly before. It's her defining ability together with Chaos...please stop ignoring the issue just cause she's not a popular frame...

Nyx's bolts seem to be working fine here. Enemies hit always lose defense strength, and with the augment they also get stunned.  Does it happen no matter what mods/arcanes you have equipped? Any chance you could provide us with a clear video showing the problem?


11 Jan

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Issues relating to alternate fire/alternate attack/heavy attack during dual wielding will be fixed with the next major update. This is a code-related issue and cannot be hotfixed, as per our Known Issues thread:

 


10 Jan

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20 hours ago, Drakne said:

Same problem. I inverted Gara's 1 ability. It doesn't matter she still uses puncture unless I hold X 

X? As in you're using a controller?  Are you aware that keyboard and controller have different "Invert Tap/Hold" configuration windows?  Is it possible that you changed the behavior for keyboard but not controller?

(I just tried Gara, and changing Tap/Hold under the controller config does properly change the behavior of Shattered Lash when using the shoulder button to bring up the casting menu and then using face button to cast)


09 Jan

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You shouldn't be locked out of Arbitrations by us adding new map nodes anymore. We changed that a year and a half ago with Update 32?
 

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Added a mechanism which permanently unlocks Arbitration missions one you have completed all current mission nodes. Even if we add new mission nodes in the future, you will not lose access to Arbitrations. 

 

Are people saying that this doesn't work?  (If you know you've unlocked Arbitrations before, and they're re-locked saying the map isn't completed, please speak up so we can investigate your account)


08 Jan

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On 2023-12-31 at 12:35 PM, Eternally_Ninja said:

Having the same issue, none of my tap/hold settings have worked since I moved from xbox to PC via cross save

Lavos, Kullervo, Xaku, Titania and sunder subsume on multiple frames not inverting tap hold

I'm not entirely sure what you mean here. Please follow along and tell me where things go off the rails for you:

  • You installed Kullervo's Wrathful Advance, on Nidus
  • You go to Options -> Invert Tap/Hold,  the Default is Standard and Kullervo is Standard
  • Tap (standard) makes you telestab a target,  while Hold (standard) makes you teleport to cursor
  • You change Kullervo abilities to be inverted, Tap (inverted) makes you teleport to cursor and Hold (inverted) makes you telestab a target
  • ?

03 Jan

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This is concealed by Creator Mode, check to see if you have that enabled :)

(Options -> Social -> Creator Mode)


02 Jan

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After investigating, as far as I can tell, this works fine. The weapon is creating an entry in the relevant list, and comparing an account before/after using the Grimoire,  there is a difference of 3000 mastery for the Secondary Weapons category in the profile.  Verifying with some player accounts from this thread, the quest does increase the weapon's level automatically, but the mastery progress is credited to your account when you finish the mission.  Possible reason for your confusion: by the time you checked your profile to see if you had got progress or not, it was too late to get a "before" value because your mastery went up the 3000 points it should have in the middle of the quest.