ATLAS Team

ATLAS Team



27 Oct

Post
    ATLAS Team on Steam Forums - Thread - Direct
Private servers can download the latest ServerGridEditor here[s3.us-east-1.amazonaws.com]
Post
Ahoy Pathfinders!

Today's the day! ATLAS v412.5 is here!

NOTE TO XBOX USERS: Currently, there is an issue on XBOX where Sea Forts are unable to be claimed. We have a fix coming out for this tomorrow. We apologize for the inconvenience and thank you for your understanding!

Private Servers Private Server owners will need to update the ServerGrid.ServerOnly.json file by adding a new entry to the database connections called new TradeDB:
{
"Name": "TradeDB",
"URL": "xxx.x.x.x",
"Port": xxxx,
"Password": "xxxx"}
Replacing the correct url, port, and password for your redis server in the above.

It i... Read more

24 Oct

Post
Ahoy Pathfinders!

The new patch is getting really close! We’re still doing some final work and checks on the build. We don’t have an exact time and date on when it’ll be out yet, but here’s a quick heads up that it’ll likely be out early next week! Keep your eye on this post and our social channels for any updates. :) Now, let’s take a closer look at what’s coming and the tentative changelog.

10/26 UPDATE: Patch will be out tonight at 7:00 PM PT. Est 30-45 min downtime. New post with final patch notes and info to come. Stay tuned! :)

Sea Forts & Trading Earlier this week, one of the major items we discussed was the upcoming Trade System! A lot of you were curious about what the Towers on ... Read more

21 Oct

Post
Ahoy Pathfinders!

After lots of internal discussion we have decided to start cranking out more frequent, smaller content drops rather than larger, expansive features that take months to prepare. This ultimately does not change our current feature course, but rather than wait for more content we are simply going to drop what we’re working on now - the first iteration of the Trade System next week!

How does this affect your everyday pirate life? More dev news - you are going to hear from us more often on new features we are developing. Faster content drops means more new features, but also more map wipes. Good and bad, right?! In the true spirit of early access (which ATLAS certainly is still in!), we are going to tell our awesome community what we are working on, ask the community for gameplay feature ideas and see if some of them work….not every feature we test out will ultimately make it into the final game. We might change our mind!

Now without further ado... Read more

24 Sep

Post


Ahoy Pathfinders!

Servers will be going down shortly at 4:00PM PT for maintenance. Estimated 30-40 min downtime. We're also happy to announce that the ATLAS DevKit will be updated at this time! Thank you everyone who has been waiting patiently for it!



Happy Sailing,
- ATLAS Crew

For the latest dispatch on #playATLAS keep yer one good eye trained on this here information

Natter n' chatter on Discord: ... Read more

03 Sep

Comment
    ATLAS Team on Steam Forums - Thread - Direct
Originally posted by Bart: Do they not read this krap.. Why do they treat us like sh*t!

It would be helpful if you were more specific in your post, but if you're referring to the menu crash and lack of arrows, you can expect a hotfix soon :)

01 Sep

Post
Ahoy Pathfinders!
The upcoming patch will be more focused on fixes and balance passes as we continue to look into combat and also develop the farmhouse and warehouse system. Ships of the Damned issues among other bugs have also been fixed.

We’d like to thank our community for all of your feedback thus far. As we continue to engage with the community, we’d like to introduce a survey to help us better quantify community sentiment regarding certain changes to our patches. We would be grateful if you could fill out the survey for v.410.2 here: {LINK REMOVED}https://forms.gle/tvcdYcDqhBPP3bRY7

The Patch is scheduled for tonight, 9/01 at 8:00 PM Pacific Time Zone.

Please see below for the detailed Patch Notes of our latest update, v.410.... Read more

25 Aug

Post

Ahoy Pathfinders.

Right now, the crew is working diligently on Ship of the Damned issues where they are not moving as they should. We will also be addressing the ship skeletons that are not despawning, amongst other issues as well.

Shifting the Meta Since season 1, many hours have gone into creating PVP centric mechanics in ATLAS. Seasons 2 and 3 saw many changes that restricted the use of these mechanics. We’re interested in highlighting these unique mechanics, and are looking at different ways to bring them back into the mix and balance them furthe... Read more
Post
    ATLAS Team on Steam Forums - Thread - Direct
Hey Pathfinders!

You can always check up on the latest patches by heading over to our official Steam announcements: ... Read more
Post
    ATLAS Team on Steam Forums - Thread - Direct
Ahoy Pathfinders!

The crew at Grapeshot greatly appreciates your continued reports of in-game bug and balance issues. To help streamline our reporting process, we ask that players report issues in the following Google Form: https://forms.gle/pYZuMuZCuCC2ZHEf6

For in-game support, players can create tickets here: https://support.playatlas.com/hc/en-us/requests/new
(Note: you must be logged into your playatlas account for the above link to work correctly.)
Post
    ATLAS Team on Steam Forums - Thread - Direct
Hoist ye sails to our Homepage: https://www.playatlas.com/
Natter n' chatter on Discord: https://discord.gg/playatlas
Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas
Navigate ye olde Subreddit: ... Read more

19 Aug

Comment
    ATLAS Team on Steam Forums - Thread - Direct
Originally posted by Cani: Hello , i have a little server and until the last update , some ships of damned don't move, they have no level , it's not general but it's strange, have someone the same issue?
Hey all. We received this report over the weekend and are looking into it. Thanks for the reports and for sticking around.

14 Aug

Post

Ahoy Pathfinders!

We’re excited to bring you phase 2 of the new features we are currently rolling out! Expanding from the Farmhouse system we introduced last patch, Warehouses are a new structure type that players may build at the smithy. We are shifting Stone Farmhouses and Warehouses to a new skill - Advanced Automation, which can be found in the Construction Tree (requires Esotery of Building).

Warehouses can be used in conjunction with Farmhouses to automatically collect and store the resources gathered from Farmhouses. Gone are the days of having to tediously move resources to and from for storage. Simply craft and place the Warehouse and it will begin gathering from all farmhouses within a 500m radius. Ever get confused by which of your storage boxes has which resources? With its large storing capacity, you can now easily acce... Read more

10 Aug

Comment
    ATLAS Team on Steam Forums - Thread - Direct
Originally posted by BeAnZ'2K: Any word on the devs addressing/fixing the widespread battleEye issue. It seems to be going on all across Whales Solitude?


We're aware there may be some issues with BattleEye kicking players and we'll be looking into it. We don't have an ETA at the moment.

07 Aug

Post


Ahoy Pathfinders!

Our commitment to bringing new features to ATLAS continues. ATLAS is still in Early Access, and we’re only in the beginning stages of developing the renewed ATLAS journey. Many changes are incoming and a lot of work is being done behind the scenes. All of your feedback has been very helpful and we’re thankful you’re taking this voyage with us as we shape the ATLAS experience.

Many of you have expressed that you wanted to hear more about our vision as we breathe new life into ATLAS. From the highest level, the main efforts are towards making the ocean fun and cleaning up the code. We are putting equal efforts into fixing bugs and rickety systems while we work on new things for you to do on the water. Apart from that, we feel that ATLAS suffers from a theming problem. In some aspects, the game tries to b... Read more

31 Jul

Post
Ahoy Pathfinders!

We’re happy to see that many of you responded with much interest in our last Q&A with the developers! We’re here with our 2nd round of Ask a Pirate Day, where our developers aka the crew answer your questions from Twitter, Facebook, Steam, Discord, and of course, the forums.

Remember guys, we’re still in the very beginning stages of this renewed Atlas journey! The changes that we are making and considering are setting the framework for more changes to come! You can’t have a building without a solid foundation first, am I right mateys? As we continue to examine the game and receive your feedback, it is possible that we may change courses as well. Thanks for joining us in Early Access to help shape the ATLAS experience.

Without further ado, here is our next set of Q&A! :)

DEVELOPER Q&A ... Read more

23 Jul

Comment
    ATLAS Team on Steam Forums - Thread - Direct
Merchant Ships have Darkwood. Cannot be farmed. Intedned.
Post


Ahoy Pathfinders!

We find ourselves on the cusp of a new frontier as the crew begins rolling in new and exciting changes and content! As mentioned previously - the first of these new features, Farmhouses, are here! Let’s dive in and get a little in-depth about the update!



Farmhouses
Available under the Construction & Mercantilism Esotery of Building, players can construct both Wood & Stone Farmhouses in the Smithy. Farmhouses will require at least one thatch or wood unit for fuel to start gathering resources from nearby nodes, and as long as there are thatch and wood nodes within the area, the farmhouse will continue to fuel itself. Talk about efficiency! Players wil... Read more

15 Jul

Comment
    ATLAS Team on Steam Forums - Thread - Direct
Originally posted by Sergal: Hello can any tell me about Decay system on Freeports? nad any skills thats can ressist you against decay rate?


Once you're past level 8, we encourage players not to stick around. Set your sails!

14 Jul

Post


Yo ho! Pathfinders.

As previously promised there is some new ATLAS content on the horizon! We’re excited to bring you all a little sneak peek of two of the new features in our next update coming next week!



Farmhouses Introducing the first of our upcoming features, Farmhouses! Tired of toiling away on land like a landlubber, when you could be out adventuring on the high seas? You’re in luck! The new Farmhouses will automatically collect resources within a range around itself. All you scallywags can now spend less time on your chores and more time sailing out beyond the shores!

Take a gander at some of the concept art for various Farmhouses styles below:

... Read more