Aenwyn

Aenwyn



25 Apr

Comment
    Aenwyn on Forums - Thread - Direct

Not all feedback will directly impact the game. However, that doesn’t mean we’re not listening or thoroughly discussing it. We have standing meetings every morning to discuss feedback/bugs and I am (when not in the forums) actively in conversations all day long.

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    Aenwyn on Forums - Thread - Direct

:face_in_clouds: Uh oh. Looking into this!

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    Aenwyn on Forums - Thread - Direct

This is currently a known issue we’re working on!

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    Aenwyn on Forums - Thread - Direct

If you have a concern @Hostile, you can provide your character name and world and we can check if you opened your chests too soon.

However, to clarify, we had a bug that if you opened your chest before we fixed said bug, you would receive the wrong items. We fixed this pretty quickly, but still there were those who opened their chest while it was bugged!

Since there’s no way to get those chests again, we sent out replacements for those who opened them before the fix. Thus why people are getting chests! :slight_smile:

Comment
    Aenwyn on Forums - Thread - Direct

Correct. The mage weapons had CDR on dodge chosen to provide some synergy with the intelligence and focus armors that drop from the expedition because some pieces of those armors roll with dodge focused perks.

I’d like to hear more on your thoughts regarding this change, though, with that in mind!

Comment
    Aenwyn on Forums - Thread - Direct

To first answer your questions regarding any changes to this, it’s currently going through testing. Most changes cannot happen instantaneously. Our team needs to thoroughly test everything before implementing them into the game in order to make sure it’s done right. That means these changes may not go into place more than a month out. It’s better we do it right. That being said, adjustments are being worked on!

Second, it’s also important to note that not all feedback will directly impact the game. However, that doesn’t mean we’re not listening or thoroughly discussing it. We have standing meetings every morning to discuss feedback/bugs and I am (when not in the forums) actively in conversations all day long.

Comment
    Aenwyn on Forums - Thread - Direct

We understand you’re frustrated because you care! And the feedback on communication is important and I appreciate it. I’m less than a month into this role, so you’ll have to understand it’ll also take me some time to ramp up and understand how best to relay information! :wink:

But my goal is to create that two-way communication around these issues as much as possible. Right now I can tell you that we are actively looking at your feedback and concerns and talking it through. To clear up some confusion, Glacial Sorrow Ice Gauntlet also had the Plagued Strikes perk which is intended for melee weapons and was on our list to fix.

Ultimately, though, we are listening to your unhappiness around this change and discussing the best next steps. Please standby!

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    Aenwyn on Forums - Thread - Direct

Thank you! Double checking this.

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    Aenwyn on Forums - Thread - Direct

That shouldn’t be the case. There’s nothing wrong with the freedom perk itself nor the gear.

But we are looking in to see what’s happening!

Comment
    Aenwyn on Forums - Thread - Direct

Hello everyone! I completely understand your concerns (and we’re ingesting your feedback), but this was an initial bug on our end that was fixed with this patch. It wasn’t an intended perk, as I initially stated.

Comment
    Aenwyn on Forums - Thread - Direct

Just checked in and it looks like you opened them after we fixed them, so you’re all good to go!

Post
    Aenwyn on Forums - Thread - Direct

Greetings Adventurers,

We are creating a weekly thread in order to track new bugs that popped up due to the most recent update, the April Bug and Balance Update.

You can find our ...

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    Aenwyn on Forums - Thread - Direct

Greetings Adventurers!

As we go live, there going to be issues that pop up while we are actively developing and breaking things within New World. These are some of the Known Issues that we are currently aware of and actively working on resolving.

Looking for our Release notes? Click here!
If we have any workarounds for a known issue, it will be posted ...

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22 Apr

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    Aenwyn on Forums - Thread - Direct

Greetings Adventurers,

We will be holding downtime 2022-04-25T05:00:00Z in your local timezone for the Weekly Update. Downtime is slated to last approximately 2 hours (~120 minutes).

In this update, you will find bug-fixes, new quality-of-life (QoL) features, and UI changes to make Aeternum feel smoother on a moment-to-moment basis.

Please find the release notes here: April-Update: Bugs und Balance - Neuigkeiten | New ...

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    Aenwyn on Forums - Thread - Direct

Hola, aventureros:

Vamos a desconectar nuestros servidores para un mantenimiento el 2022-04-25T05:00:00Z. Esperamos un tiempo de desconexión de aproximadamente 120 minutos.

En esta actualización encontraréis arreglos de errores, varios elementos de “calidad de vida” y cambios de interfaz para hacer que Aetérnum se sienta más suave en todo momento

Aquí podéis encontrar las notas de esta versión: April-Update: Bugs und Ba...

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    Aenwyn on Forums - Thread - Direct

Thanks! We’re aware of and looking into this!

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    Aenwyn on Forums - Thread - Direct

After our team looked into it, it does seem to be the case that everything is working as intended. :blush:

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    Aenwyn on Forums - Thread - Direct

Yes, those will be included in the fix!

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    Aenwyn on Forums - Thread - Direct

It is currently not dropping but a fix is in progress.

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    Aenwyn on Forums - Thread - Direct

Providing both was a bug that has been fixed.