When you open up the Deconstruct window and right click anything in your inventory it auto-sorts between what you can deconstruct and what stuff should be deleted. If you drag and drop the window will highlight which area it can be placed in.
When you open up the Deconstruct window and right click anything in your inventory it auto-sorts between what you can deconstruct and what stuff should be deleted. If you drag and drop the window will highlight which area it can be placed in.
On 10/6/2022 at 12:24 PM, A_Guy_Called_Bob said:Asked before but didn't get an answer; what about weapon sounds? Will they be modifiable via the outfitter as a further form of customisation? Or is that going to be a direct feature in the future?
Oh, I hear you! It isn't currently on our roadmap but it is something we would love to do at some point (but again, it is not in our current plans.)
3 hours ago, BenKatarn said:What about titles, legacy titles and flairs? Will they be able to be saved to a specific outfit as well?
Not in the near future; however, interesting idea and we'll consider this in future discussions around Outfitter. That isn't a guarantee that it will happen, but this is good feedback and it's appreciated.
On 10/4/2022 at 5:12 PM, VegaMist said:Any chance of second set of weapons activated per Combat Style being added to Outfitter? "Appearance/Gear mismatch" message is incredibly annoying.
We are looking at some ways of addressing this issue. While on the surface it seems like a simple task to complete, this does have impact on other parts of the game like inventory. In short, we're aware of this and having discussions about it.
On 10/4/2022 at 4:59 PM, TheOneWhoLives said:Will we be able to name the outfits?
Yep. Sure will.
In addition to expanding the number of slots to 32, yes, you’ll absolutely be able to copy outfits in Outfitter just like you do with Loadouts. Additionally, you’ll be able to favorite outfits, so they sort to the top of your list and rename the outfit slot to help keep things organized.