BioCamden

BioCamden



29 Jan

Comment

Originally posted by BIueWhale

Sorry for bothering but regarding the PC build, has there been discussion (internally) about FPS cap setting either ingame or in the config files? So using vsync doesn't have to be the only way to limit fps, for example the loading screens get to over 1000fps so it gets pretty warm and loud for no reason really.

Other big issue is that when you put the game out of focus (alt tab) it forces the game out of fullscreen everytime and you have to press alt enter multiple times to get back to fullscreen, so overall it's rather unstable.

The option "mute when the game is out of focus" doesn't work too, i think these are connected. Alt tabbing back and fourth should be a smooth process and the game should stay in fullscreen until you manually change it to borderless or windowed! Hope these are known issues

Edit: is it something to do with resolution possibly? Some sort of a bug with resolution acting out when the game is out of focus like not wanting to keep the na...

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Hey Blue, thanks for the feedback and ideas. Not sure which aspects of this may already be looked into by the systems teams but I’ll pass it on.

Comment

Originally posted by CKazz

Never cleared up, tried all of that many times, never was able to play.

Since data persists, no reason to think I can play next weekend.

I need someone's help on the account side, I've asked for a reset each time EA call/chat, have not got it. I do know they interfaced with you guys, got a workaround suggested at the end but it relied on my getting in a free play and completing it. I was never able to play/join/do any expedition, this was no exception. Again guessing as I was a level 0 no Forge no mission would ever resolve.

Hey CKazz I’m sorry that the workarounds and troubleshooting didn’t help. I would definitely suggest trying to create a new account next weekend which may at least let you play.

Comment

Originally posted by Sonks_92

Thank you for the acknowledgement. I just want to say you guys at BW are doing a great job, it’s refreshing. 😊

<3!

Comment

Originally posted by srbnsn

3rd Person out of suit option please Devs

/u/BioCamden /u/BrenonHolmes /u/BenIrvo

I’d say we’re probably pretty locked in at this point honestly. Would be an incredible amount of work to change this. But thank you for the feedback.

Comment

Originally posted by Diablo516-

So I’m guessing the inscriptions on the universal will be a lot better, compared to the base stats on the specific being better? It’s the only reason I could see using a universal over a specific.

Just looking at the colossus for example, it seems to me there’s no reason to use universals over specifics because the specific makes for such an extreme difference in builds. I planned to main him, but after I played him for 30 minutes I ran screaming back to my ranger. He felt so broken. After reading about the mods and needing better gear for him to shine I want to try him again in the open demo.

Based solely on the demo he definitely needs a buff, but I can see that could be a product of dumping us in the middle of the game with crap gear. Maybe the way you guys structured his style wasn’t suited for the environment you put him in.

So we’re still trying to work through how best to scale universal components for the Colossus, because you’re right the choice is less of a choice for Colossi versus other suits. We’ll keep working at this.

Comment

Originally posted by MrWaterplant

I know I'm real late to this but I wanted to throw some nice words your way because the communication and openness regarding this game has been outstanding. I have full faith in you and your team and this game and I am absolutely dying to get my hands on it again. You've got something great on your hands and I think you definitely have good reason to be proud.

Never too late my friend! Thank you for the kind words.

Comment

Originally posted by jabringmann

Regarding The 'Target' ability for the Interceptor.

When casted to an enemy, does that increase damage by 33% for all Javelins attacking the enemy with the debuff

or

specifically for the interceptor who casted it to that enemy?

I'm assuming for all javelins but the text is little ambiguous.

Hey Jabringmann, yes it’s for all party members

Comment

Originally posted by thoomfish

Like performance on your actual hardware? Just want to make sure I’m capturing your sentiment correctly because I’ve also heard optimize PC flight controls or optimize the UI.

All three, please. I'd personally rate the order of importance as: Most important, hardware. Second most, flight controls. Third most, UI.

The UI and flight controls feel weird, but they're something you could eventually get used to. The framerate is bad enough that I canceled my preorder until it gets fixed. I was getting 40fps, with frequent hitching and freezes, at 2560x1440 on an i5-4670K, GTX1080, 24GB RAM, SSD setup, even on low/medium settings.

Thanks for your thoughts and input Thoom.

Comment

Originally posted by Ultraband1

Same thing happened to me as well, every time I finished an expedition the screen came up that I unlocked a new Javelin, after the 3rd time I was able to unlock one (the Storm), after playing more during the weekend I kept getting that screen and seeing nothing more which I thought, small bug report it, however once it got to Sunday night and reloaded the game due to the infinite load screen that I encountered almost every expedition at least once ii checked the forge to change my load out and it said I had 3 more unlocks, so I unlocked the Interceptor and the Colossus, but it still said I had one more unlock. so I wanted to bring that to your attention.

on a note, I thoroughly enjoyed the game play on the game as it fells like a really enjoyable game and am looking forward to the release. I really want your studio to succeed.

Thank you Ultra! Yeah there was some weirdness with the unlocks for sure. Ultimately we granted everybody access to all 4 but it seemed like there were extras. Appreciate your report.

Comment

Originally posted by lefty929

I haven't even played this game but as a gamer I have to say its amazing you posted this. THIS is the proper way to do community management. You guys, and you in particular earn major points for being so present and responsive on the forums. I legit may preorder just seeing the dev representation on here. Keep it up!

Thank you lefty, I figure every little bit counts. If you all took the time to post your thoughts. The least I could do is read it and respond when I can!

Comment

Originally posted by SacredDarksoul

I tried res'n with interceptor during the boss fight while using ult and it failed every time. The animation and bar played but they didn't get resurrected.

Had to wait until after ult ended.

I had a few times where that occurred myself, but also had a few times where it worked. We’ll have to look into that.

Comment

Originally posted by GreyWind11

In regards to colossus res wit shield up, ranger and storm (didnt play interceptor but i hear his ult is useful for risky revives) have methods of shielding during res. and their blue health on top of that. but my beautiful THICC boi has to face tank all the bullets with his green health. feels a bit off unless i take the damage reduction support ability (which i like better anyway).

Several times i naturally tried to hold my shield up during revive. it felt like i should.

Good point, thank you Grey.

Comment

Originally posted by Halbrium

I'm running a 1080 TI in 3440x1440 and get 30-50 fps. This is with all of the top level settings off, and AA set to TAA, and Post Processing set to Low.

Whats worse is when I turn other settings down I don't see a big FPS gain. Combat seems to be the worst for FPS but there are some bad moments just flying around.

I get 80-100 FPS in Battlefront II on Ultra for comparison.

All I want is the ability to have a solid 60. More would be better, but combat doesn't feel great for me right now with a near top of the line card.

Hey Halbrium, I don’t have any great specifics right now on what may come out of all of the feedback we got regarding performance/optimization across the board, but I appreciate you taking the time give your details either way.

Comment

Originally posted by PropheticEvent

Thank you.

Sorry I’m late! What Zinezune said.

Comment

Originally posted by agonyou

Last question. There is a discord server setup is this only for devs/beta/demo?

Hey Agonyou, I’m actually not familiar with the Discord. Was it an official one? I may be out of the loop.

Comment

Originally posted by CourteousSmith

u/Biocamden I made a post previously in the day 1 thread, I just had some feedback as an interceptor main.

Venom spray should be executed based on where you are looking not where the javelin is.

Spark dash shouldn't be solely a targeted ability, I should be able to turn around and use the gear to evade or get to my team quicker.

This one more than likely is a stretch for me, but it would enhance my gameplay experience if the wraith strike could carry the combo aura to apply status effects from a range or while evading.

Cluster mine should detonate after hitting an enemy not just over them being walked over.

Regardless of these notes, it was a fantastic fantastic demo beyond the issues that happened. I am looking so forward to full release and open demo.

Thanks so much for the feedback Courteous! I really appreciate the functionality concerns you had for Spark Dash and Venom Spray. Spark Dash does require a target and would take significant work to revamp. I sent myself a note for Venom Spray, I’ll see if we can take a look at that one.

So for Wraith strike do you feel like it needs a little more flair or oomph to it to be more impactful? Could this be achieved through better balancing? It’s definitely a cool idea, just no idea if it’s even possible.

I think for Cluster Mine we actually had gone back and forth on this one and this was seen as a little better because it makes it more of a spread/AoE rather than having them all detonate on the single target.


28 Jan

Comment

Originally posted by Sonks_92

As much as you and the other BW people are trying to help, a lot of the problems are coming from EA’s customer service. For me, I was able to get a new code generated as I applied it to the wrong account. Someone else with the same issue didn’t get the same treatment and was told that nothing could be done.

I know it’s too late but EA need to have words with their employees so everyone gets the same treatment and aren’t palmed off when issues like this arise. It would probably stop an influx of people asking you guys to sort the problem too. Giving you more time to do other things. Just saying.

That’s a good point Sonks thanks for the heads up. I’ll pass the feedback on to them.

Comment

Originally posted by mismanaged

Very cool, looks like something from Gundam.

Ty ty!

Comment

Originally posted by justblais

Where is this?? I wanna see it!!!

Comment

Originally posted by Muzzah27

Thanks for being vocal with the community. I know people are complaining about bugs right now, and some arent doing it in a constructive way, but I am grateful that you guys are here in the trenches so to speak.

Thank you Muzzah, glad to be here with you my friend :).