Hackaloken

Hackaloken



10 Apr

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Number 4 is not a bug. Generally, nodes on a skill tree affect only that skill. We use the term “global” to specify that the buff will apply to your stats, rather than just the skill. Minions are never affected by something unless it specifically says minions. We do want to make nodes easy to understand so I’ll keep in mind that it wasn’t clear.

The rest of your points are bugs, so I’ve noted them down internally. In the future, we prefer different threads for different bugs, though grouping closely related bugs (such as the Wraith ones) is ok.

Thanks for the detailed reports!

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I’m pretty sure everything is working as intended here. While channeling Warpath, you had 30 mana regen because of Dark Nexus. When you activated Juggernaut Stance you gained 50% more armor, and jumped to 37 mana regen thanks to Urzil’s Pride. When you de-activated Juggernaut Stance, your mana regen dropped back to 30, because your armor went down.

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Thanks for the report, I’ve made a note of this internally.

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Does your attack/cast speed still increase? It doesn’t look like it is from that last screenshot.

Whether Time Rot should be applied to yourself is a different question than the bug that was increasing your speed.

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Could you post screenshots of each staff, ideally while holding ctrl and alt? Also a screenshot of your character sheet with each would be helpful. Thanks!

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You aren’t actually able to change your Mastery, so opening the panel again won’t do anything. However, I do agree that it should at least show the right masteries. Thanks!


09 Apr

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I would say it’s technically a bug (which we’re aware of) but if you summon the Golems from scratch (either because they die or you un-equip the skill) it works correctly. Thanks!

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Could you upload the whole Player.log file? There’s some directions in my last post. Thanks!

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The actual bug here is that when the base duration was changed from 12 to 15, it was done incorrectly. I’ve fixed that now internally, sorry about that!

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Sorry about this! We’re aware of the issue and have a solution planned. However, it requires a larger technical change so it’s unlikely to be ready for a 0.7.7 hotfix, unfortunately.

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Sorry about this! We’re still investigating the problem. However, in the majority of cases restarting the game allows the zone to load properly and allow progress.

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Thanks for the report! This is something we expect to be improved over time as we make performance improvements.

We’re aware of some skills being more performance intensive, and skills being used for the first time can be worse because they need to be loaded. 5-10 seconds is far longer than I would expect, perhaps you’re using a hard drive rather than an SSD?

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I’ve confirmed the issue with Unbalanced Scale, thanks for the report!

Fissure is working fine for me and we’re aware of the ailment issue.

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Ohh I see. Unfortunately there isn’t a way to remove an invalid tree once it’s been specialized. Very sorry about that! We’ll make sure to prevent these issues in the future.

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Hmm, I’m not having this issue with those passives and skill points, so screenshots of all your gear and idols would be the next step.

Though, before that, can you post your log file from a game session where this happens? I assume you’ve already restarted the game at this point but I’d be interested in knowing if it’s still happening if you restart after despecializing Aura of Decay.

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This is a known issue, apologies for the negative experience! We have a planned fix for this, but unfortunately it requires a larger technical change for the skill to be fixed properly, so it likely won’t be ready for a 0.7.7 hotfix.

To address your point about nerfing vs bug fixing-- in 0.7.7 we made some technical (not balance) changes that inadvertently made Aura of Decay far stronger than intended, completely trivializing content on some builds. By fixing the bug, we returned the skill to the power level it had in 0.7.6. We’ve heard the community feedback that Aura of Decay doesn’t feel strong enough for the investment you have to put in, so I’m sure we’ll revisit it in the future.

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I’m not certain if the fix will work for characters that are already experiencing the issue. Try talking to Elder Gaspar in the Council Chambers.

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Could you post screenshots of your Aura of Decay tree, passives and gear? I’m not certain if it’s intended for Time Rot to apply to yourself, but I’d like to look into what’s causing the increases even if we change it.

I’ve tried this on a character with an unspecialized Aura of Decay and this does not happen. Once I recreate your build I’ll be able to narrow down what’s causing the issue.

Thanks for the report!

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What game version are you on? A fix for this was included in 0.7.7b. If you’re on Steam the game should update automatically (if allowed in your settings). On the standalone client, make sure you run the Launcher, rather than the game directly.