Ignasis

Ignasis



09 Apr

Comment
    Ignasis on Forums - Thread - Direct

Thank you for going the extra mile and narrowing down the problem!

We’ve sent this info to our team so we can check if it’s this particular thrall model that doesn’t play nice with the new WoP. :slight_smile:

Comment
    Ignasis on Forums - Thread - Direct

Hey @GodlyVoice

Thanks for the feedback, we’ve sent note to the Brimstone Rocknoses Association to not commit copyright infingement against the Rhino Space Program.

:rhinoceros:

Comment
    Ignasis on Forums - Thread - Direct

Hey @GodlyVoice

Thanks again for the feedback.
We’ve sent note to the inhabitants of the new lands to share their architectural knowledge with the rest of Exiles.

Comment
    Ignasis on Forums - Thread - Direct

Hey @drachenfeles

Thank you for the feedback. We have sent a suggestion to our team to tweak the render distance of the savannah grass to make it look less…like that.

@Vattende
Thanks for the confirmation. Regarding the EL lighting, we’re aware of the issue and it’s being investigated.

Again, thanks to both of you for spending some time giving 2.4 a try and sending us feedback!

Comment
    Ignasis on Forums - Thread - Direct

Hey @Meramusa

Thank you for reporting this. We have informed our team about it so they can look into it. If it perspires the god bubble it most likely is not intended and requires addressing.

Comment
    Ignasis on Forums - Thread - Direct

Hey @GodlyVoice , @Bodin and @Vattende

We’ve sent note to the team to spice up these locations. And also to look into any possible issues preventing NPCs to spawn in listen servers. We’ve also received a similar report by @Multigu...

Read more
Comment
    Ignasis on Forums - Thread - Direct

Hey @GodlyVoice

We’ve sent this report to our team as well. Thank you once again for the invaluable feedback!

Comment
    Ignasis on Forums - Thread - Direct

Thank you once again @GodlyVoice for the thorough feedback and for taking time to keep testing 2.4 :slight_smile:

We’ve just sent this report to our team so it can be addressed in future iterations of this update.

Comment
    Ignasis on Forums - Thread - Direct

Hey @Befallen

Thank you for your thorough feedback. We have relayed it to our team, as well as your three bug reports for our team to consider.
If you come across any new issues or would like to share more feedback about 2.4 please feel free to do so!

Comment
    Ignasis on Forums - Thread - Direct

Hey @GodlyVoice

Thanks once again for your invaluable Testlive feedback.
We have sent it to the team so it can be polished. Thank you @Shazroth as well for the confirmation and additional information!

Comment
    Ignasis on Forums - Thread - Direct

Thank you for the video. Hm! It could be a couple of things, either the new swimming changes are messing with the animation, or the water depth is just right for the character to be stuck between swimming/walking.
Regardless, we have sent this to the rest of the team so we can polish this rough spot :slight_smile:

Comment
    Ignasis on Forums - Thread - Direct

Thanks for the additional info!

Comment
    Ignasis on Forums - Thread - Direct

Thanks for the additional info. It’s been added to the file we sent to our team :slight_smile:

Comment
    Ignasis on Forums - Thread - Direct

@Technicolorfool thanks again for sendung us feedback about 2.4!

Looking at the video, it looks like the new swimming changes are interfering somehow with the building mode? We’ve sent your video and report to our team to see if we identify what’s causing this.
Thanks again, and please send us any more feedback you might have for 2.4!

Comment
    Ignasis on Forums - Thread - Direct

Thanks for the video and the coordinates. They’ve been relayed to the rest of the team so we can look into it.
Thank you @Technicolorfool as well for the additional information.

Comment
    Ignasis on Forums - Thread - Direct

Hey @Technicolorfool

We’ve sent this to our team so they can look into it and see if it’s a bug or…something else :eye:

Thanks for the report and for trying out the Testlive build!

Comment
    Ignasis on Forums - Thread - Direct

Hey @sirvink

The server transfer feature is still heavily under construction. Once all its bits and pieces are put in place, we will release an announcement detailing its characteristics, how to use it, limitations and any other bit of information that’s important to know.

Comment
    Ignasis on Forums - Thread - Direct

Hey @IPL_Victim

Did that thrall show as a generic male after being near the wheel of pain for a while, or reloading the game, or going out and in vision range of the wheel?
For performance reasons, the game reverts to generic models until it’s been able to load back up to its normal state. Crafting stations, for instance, show also generic thralls if the game is taking a while to load all the necessary assets. Given that this issue does not seem to be widely reproduced, our best guess is that this could be the case.
Otherwise, as @droch-aon and ...

Read more
Comment
    Ignasis on Forums - Thread - Direct

Hey @GodlyVoice

Thanks for the heads-up.
We’ve asked Mr. Do to not come back for the next Testlive iterations so he can stop bringing shame to the Not Use family.

Comment
    Ignasis on Forums - Thread - Direct

Hey @GodlyVoice

Thanks for the detailed reports. We’ve sent it to the team so it can be looked into.
Checking now your other reports as well :slight_smile: