Ignasis

Ignasis



08 Apr

Comment
    Ignasis on Forums - Thread - Direct

Hey @arthurh3535

Thanks again for the feedback.
We’ve sent this report to our team who will look into it.
As an extra piece of information that would help us immensely, could you let us know the exact location of this issue? Either an ingame screenshot of the map location, or the coordinates (by pressing Ctrl Alt Shift L) would be great.

Thanks in advance!

Comment
    Ignasis on Forums - Thread - Direct

Hey @arthurh3535

Thanks again for sending us feedback for 2.4.
We’ve sent your report to the team so they can tweak this armor’s reflections. As an extra bit of helpful info, could you let us know your in-game graphical settings?
Thanks in advance!

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    Ignasis on Forums - Thread - Direct

@GodisGood
Thanks for the heads-up!
We’ve sent it to the team as a mast fix! Sorry for the ghastly appearance, sometimes ship happens!

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    Ignasis on Forums - Thread - Direct

Hey @arthurh3535

Thanks for taking some time to try the new Testlive build and report your constructive feedback! :slight_smile:
Could you send us a small video clip of this issue happening so we can have a better look at this particular issue?


07 Apr

Comment
    Ignasis on Forums - Thread - Direct

Thanks for the confirmation @GodlyVoice . Then this is issue is possibly caused by playing on the separate client.
We are looking at ways of being able to workaround this and other related issues (such as the bright gloop and some assets), but for now the most reliable way is to use the beta branch of the main client, which is a bit inconvenient unless keeping two separate install folders.

Comment
    Ignasis on Forums - Thread - Direct

Yes, we aim to give ample time in advance to prepare for the cap.
We would share more specific details now if we had them, but this is still being discussed now as we speak so there are no details set in stone other than the cap is coming for official servers.

Comment
    Ignasis on Forums - Thread - Direct

Hey @Lexior1

There’s currently no plans for that feature on the initial implementation of the server transfer feature currently available on Testlive.
However, we will send a suggestion to add this possibility and see how viable it could be. :slight_smile:

Thanks for sending us your feedback, and if you have given the 2.4 Testlive build a try, feel free to send us any more feedback or report any issues you might find!

Edit: Derp, fixed a typo.

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    Ignasis on Forums - Thread - Direct

Hey @Exiled1

We’ve received a similar report by @Shazroth in this thread (I hope I’m correct :sweat_smile:...

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    Ignasis on Forums - Thread - Direct

Hey there,

Both platforms are still under certification and we’re monitoring the situation to see when there’s any relevant updates we can communicate.
We will publish an announcement once we have a new status update. We will send this announcement as soon as this information is available to us

Comment
    Ignasis on Forums - Thread - Direct

Thanks for the confirmation.
Then this might be caused by this known issue with the separate client. We’ve sent it to the team just in case, but chances are this is the reason why it is showing up in your screenshots :slight_smile:

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    Ignasis on Forums - Thread - Direct

@Darkzombie
This forum is for Testlive feedback exclusively, and this thread is reporting an issue within that branch. Please do not send any off-topic messages that have nothing to do neither with the platform or the bug reported in this thread.

Comment
    Ignasis on Forums - Thread - Direct

Hey @Chaoruk

Thanks for giving the new Testlive update a try. Are you playing with the separate Testlive client? This issue is usually associated with that client and does not appear with the beta branch of the main game. It has to do with DLC assets found in folders the Testlive separate client doesn’t like so much.

If you’re playing on the main client, then that is an issue we should address for a future patch.

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    Ignasis on Forums - Thread - Direct

Hey @GodlyVoice

Thanks for the feedback. Just in case, are you playing using the separate Testlive client, or the beta branch in the main game? Issues like this one usually show up when playing with the separate client, which could explain this problem :slight_smile:

Comment
    Ignasis on Forums - Thread - Direct

Hey @GodlyVoice

Thanks for the heads-up again!
We’ve sent this to our team so it can be addressed. Let us know if you come across other issues while playing in the Testlive build!

Comment
    Ignasis on Forums - Thread - Direct

Hey @GodlyVoice

Thanks for the feedback! We’ve sent it to the team so we can toughen these NPCs up.

(PS. that first screenshot is just mean!)

Comment
    Ignasis on Forums - Thread - Direct

Hey @GodlyVoice

Thanks for the feedback and for giving the new update a try. We’ve sent it to our team to see if this is an issue or a very cruel tease.

Checking now your other reports as well!

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    Ignasis on Forums - Thread - Direct

Hey @Palm522

Once we approach the date of its activation in official servers, we will release an announcement with all the information, including cap levels per server type, the day it will be enabled and other important bits.

Comment
    Ignasis on Forums - Thread - Direct

Hey all,

We’ve send the feedback to the team so they can either tweak the animations to look less…like that, or address being able to sprint attack while swimming.

Thanks for the feedback and for giving the new update a try on Testlive!

Comment
    Ignasis on Forums - Thread - Direct

Hey @Rogbull

Thanks for taking the time to test the 2.4 Testlive update and send us all your feedback. We’ve sent it to the rest of the team so it can be looked into and considered for a future patch.
If you come across new issues or want to send us more feedback, please do so! If you can, help us track these reports by following ...

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    Ignasis on Forums - Thread - Direct

Hey @Biggins

Thanks for trying out the Testlive build. We’ve sent note to the First Men to up their aggression towards the invading hordes of player characters :slight_smile:
Let us know if you come across any new issues that can be addressed.