JagexDoom

JagexDoom



23 Jan

Comment

Originally posted by believe_in_u39

Kinda defeats the purpose when oddments will be so difficult to obtain now. I would address that issue, before adding a bunch of cosmetics to it. Otherwise you will just have Solomons shop 2.0

I promise I definitely raised that point! Makes sense to update oddments and the oddments store side by side. I can certainly hope that we can get a fresh new look for the oddments store soon!

Comment

Originally posted by toddhoppus

Doom, no one is questioning your commitment and passion, we can feel it. You are a Shauny-Tier CM.

I think I earned the right to make the occasional light-hearted comment about my experiences looking back at it.

And I agree.

The problem is your light-hearted comment was a slight at the community. It takes the failure of the last roadmap/battlepass off of Jagex, and blames the reaction of the community.

And I think that is a reflection of Jagex as a company. They blame the failure of the HeroPass on the players for not receiving it well, instead of blaming themselves for trying to release it in the first place.

I know you probably meant for your comment to be light hearted, but not every player will take it that way, especially due to the past circumstances of the last roadmap, and the current circumstance of no roadmap.

(Again I think you're doing a fantastic job)

I appreciate the kind words, and the detailed breakdown of everything.

There was absolutely no slight intended! To be clear, the team absolutely acknowledged the difficult launch of Hero Pass as our mistake, not the players, but I appreciate that it doesn't do much to assuage the concerns that you understandably have right now. The frustrations that you feel are totally valid and I feel them too. Once we share an update with a look at what we're aiming for in 2024, I think I deserve a holiday... 😂

Comment

Originally posted by Sparker273

Mod Doom typing this response while doing rituals on his phone at the office

Look, if it gets me through the day and gets me some Necromancy XP, we all get what we want and we can all walk away happy, right?

Comment

Originally posted by errantgamer

"I'm very sorry that you feel the way you do"

It's not me, it's you...

It's clearly how this person feels, and it makes me feel sad. So I'm sorry that they feel that way. I can't make them not feel that way - I can try and do what I can to help assuage those feelings, but their feelings are their own. Hope that makes sense.

Comment

Originally posted by 5-x

Another example: still waiting for the cherry blossom pack to return...

It's not been spring since I asked, remember...

Comment

Originally posted by doublah

Just re-add the Yak Coin Shop items to the oddment store, seems like Jagex forgot about them after removing Yak Track.

An excellent suggestion, we've got a treasure trove of items there that we should be celebrating and putting back in the spotlight!

Comment

Originally posted by Shinfo007

A quality of life update would be the option to make repair all the default option when clicking the pedestal. Would make rituals so much less tedious. I'm playing mostly on mobile. You have to hold your finger on the pedestal, menu opens scroll to ritual pedestal, then click repair all. It would be so much better if I could click the pedestal, then start ritual.

As someone doing a lot of rituals on mobile recently, I feel this in my soul(s).

Post

Hello 'Scapers - I've got a question for you.

Well, 3 questions, actually. We've been talking a lot about Necromancy recently, and a lot of conversations going on about Necromancy as a Combat Style. But I also want to acknowledge the wider skilling element of Necromancy a little further.

To that end, I've put together a few questions that the team have been pondering, and now I want to put them to you to get some more insights from you about things we can potentially explore to tweak in future.

  1. What kind of benefits would you like to see added to Necromancy skilling?
  2. Are there any benefits you'd like to see added OR pain points you'd like to see removed with Necromancy Rituals, in particular?
  3. What kind of reward would you like to see from a future Necromancy themed update? (e.g. from a quest or skilling milestone)

Looking...

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Comment

Originally posted by Jack_RS3

Honestly, this answer has nothing more than a shusshing value.

No, this one does.

Comment

Originally posted by TertiaryOrbit

Are the people in the chain aware of how the player base feels and how we respond to changes/updates?

I don't wish to seem critical but it often feels like when we're upset it falls on deaf ears, and you, Doom, have to try and quell the flames of an upset community.

I like you Doom, but it often feels like Jagex doesn't care about us.

Yes, they are! Maybe I'm too polite in my reports, I shouldn't mince words... I've passed my probation, after all - I don't have to be nice anymore! 😂

Comment

I absolutely agree that an update to the Oddment store is a fantastic idea - it's something I've been working with a few of the team on for a while now! (Remember back in May I asked about what missing cosmetics you'd like to see make a comeback? The Superhero items that showed up during Halloween were on that list, among many others...)

It's something that's on our radar, and something that this wider conversation around Oddments has reignited discussions on. So I'll keep raising it and let's hope we can share news of an Oddments store update in the near future!

Comment

Originally posted by Captainmervil

The biggest difference between RS3 and OSRS is quite honestly just leadership.

If you go on X/Twitter and ask Mod Ash or any of the other mods how content or changes are decided upon you get quite a detailed response which shows they really take care before making said decision.

RS3 mods on the other hand you get the extremely poorly recieved *Hero Pass* that literally no one asked for and when someone like Mod Doom is questioned about what the next road map is going to be his response was " Hmmm, I don't know - after the last roadmap, you can understand my trepidation..."

Proof here - https://twitter.com/JagexDoom/status/1742911259287388330

Now im sorry but this shows a clearly differing stance on how the two groups view their community because OSRS constantly ask for feedback whereas RS3 is just content doing whatever they want and only removing stuff if it gets enough negative...

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You've very rightly identified the biggest difference there, being that Mod Ash is Product Manager for Old School RuneScape, and I'm a Community Manager. Product Manager is a long ol' way up the ladder from where I'm sat! It would be a great privilege to get to Product Manager level one day, where I can have a much greater impact and make big, scary decisions about the general future of RuneScape - but I'm not quite sure I'm there yet!

I'm very sorry that you feel the way you do, but I still try my best even when I'm here at the grass-roots level with the community every day. I was singlehandedly managing the community during Hero Pass, with the other CMs out of action. I think I earned the right to make the occasional light-hearted comment about my experiences looking back at it. I won't hear any attempts to imply that I'm not committed, passionate and sincere in every interaction. It's just not true.

The Jmods on this project absolutely have respect for this com...

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Comment

Originally posted by Legal_Evil

/u/JagexDoom Can you make the data from Runemetrics stored client sided so Jagex does not need to pay for data storage so you can make Runemetrics free for us?

I don't have the technical knowledge to comment on the feasibility of this but I'll raise it with the team as something it'd be worth considering. Cheers!


22 Jan

Comment

Originally posted by RegiSilver

Don't forget about our Minigame Concerns Doomy Doom :(

You Thaler addicts are something else entirely - but I see you Regi!

Comment

This flair caught my eye - the team are aware of this and are looking into it to make sure everything is working as intended. As the flair says - stay tuned.

Comment

Originally posted by BouncingKoalas

Thank you for saying what you do say. I really have appreciated your responses and posts, especially when some people take their anger out at whoever they can. Keep it up Doom.

I appreciate that it is incredibly frustrating to have a JMod so visible, but not able to say much - I feel your frustrations and continue to hammer that feedback up the chain to the team! I really want to be able to talk about our plans.

Comment

Originally posted by Dry-Fault-5557

Does Keeper and Hooli still work at jagex. I don't understand why their silent.

They do indeed! Though Mod Hooli has taken more of a role behind the curtain helping channel Community feedback up the chain while I take more of a central role with Azanna on the player-facing side. Both still here, but they let me do more of the talking when I can (which is good, because I talk a lot)

Comment

Originally posted by Arckange

As many others I'm disappointed by the oddment nerf and the roadmap that keeps us waiting...

That being said, it's an impressive list of patch notes and QoL updates. Thanks to all the mods who worked on those. You've outdone yourselves with this community hitlist again 🙏

And I feel the disappointment, and will keep pushing that feedback up the chain as much as I possibly can!

I'll be sure to pass on your thanks to the team, again.

Comment

Originally posted by Dry-Fault-5557

Hello! Have you heard about the mining and smithing rework?

Now THAT'S a headline! Someone should get that rotating banner in the launcher some time...

Comment

Originally posted by The_Jimes

I hope this isn't implying that cryptbloom, masterwork, ect are getting swept under the rug..

Well, I'm not as close to the conversation but from Mod Ryan, a few weeks back:
https://x.com/JagexRyan/status/1745843850558443706?s=20