JagexDoom

JagexDoom



22 Sep

Comment

Originally posted by Kyyes

Is it in the game? No, they removed it entirely and are stating they want to have a conversation about the topic.

Enough with the lies?

This is an opportunity for us to get a clearer picture on what distinguishes some buffs from others, and crystallize that feedback and ensure that we can build onwards from that in the future. The team removed the Content Buffs from Hero Pass, but want to have a conversation around content buffs in general, so the wider team can understand the situation as a whole. The dialogue here is important, and that's why it's something we want to explore with the player panels.

Comment

Originally posted by straw_star

How soon can we expect these changes to be live? Since the player consultation period is 6 weeks…early November? It it takes that long, a lot of “completionist” people would be close to completing the hero pass.

Also what about the repeatable task at 121? Will that also be reduced to 1k?

As there is not enough emblems rewarded throughout the track for all of the new cosmetics (and of course some of the previous ones that are included), 121 is a key aspect of the pass.

We're looking to collate feedback on the Balancing Proposals for this coming week, with the aim of implementing the week after. (2nd October)

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Originally posted by kinshraa

Hey Mod Doom! When can we expect the changes you were making to leng swords and abyssal Armor spikes?

No idea on those I'm afraid, I believe those may have been a Game Jam project from the last Game Jam back in June! I don't know if that project was fully completed, but I've more broadly pushed to see if we can sit down and get a bulk of finished projects tested and put into the game because those game jam updates are always fantastic, so it would be nice to see! Who knows? The future is a mystery to us all.


21 Sep

Comment

Originally posted by Kopiko45

Gotta get that passive agility xp

This gamer will do anything for Agility XP (except complete laps of Agility courses)

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Originally posted by Combat-Duck

Nostalgia right there

I can hear the 009 Sound System and see the Windows XP Taskbar so clearly...

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Originally posted by pharlax

Melee > all others

Nox scythe is the best looking weapon in game.

Beat me to it - Melee chads represent!

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I've pushed it to the team to look at, again.
Meme answers aside, I've flagged it up, but as someone who's not a high enough WC level to utilise Golden Bamboo, I have to ask - what's the deal with it? What does it offer compared to other sources? Wanna know what I'm missing out on!

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Originally posted by thatgguy

Hey Doom! Is this an issue for tele-grab as a whole? The pickled brain in canifis also cannot be tele-grabbed right now

Have checked in with the team and they're looking into Tele-grab as a whole, yep! Thanks for checking in on that with me though, appreciate it!

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But look at how ENRAGED he is!

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Originally posted by Consistent_Paper_104

Please please please don't kill the integrity and spirit of ironman mode by giving us daily lamps and stars. We have methods for obtaining free xp that are appropriately challenging. Giving ironman players free daily xp will ruin the progression. Might as well mainscape.

See, this is why I want to get a poll on this because I see feedback like this, and it's sincere, passionate and vehemently against getting daily lamps, but IM players used to get the equivalent of a large prismatic lamp every day in 3 skills from Challenges.

Some people have, and will, say "We had those before so we should have it again!" but this is an opportunity to stop, and check with the IM community, before we actually make that commitment rather than repeating the same decision twice, which may not be the one that most players want.


20 Sep

Comment

Originally posted by Data_Arrow

There are people that take the iron status a lot more hardcore than others and tend to be more of an ‘elitist’. I personally enjoy the iron because it’s self sufficient, you can’t trade with others and have to rely on yourself to find out methods in the game to accomplish your goals. In my opinion, Daily challenges were a part of the game. There wasn’t any way to spend more money to get xp or boosts and it gave direction every day to jump in and start doing tasks, such as a farming daily would be a reminder to do farm runs. I’ve seen several times where the “iron community” is polled but I’m unsure where the poll is happening… discord? Reddit? The website it self? In game? We need consistency when polling a community about a feature that affects a giant group. Don’t let the loudest few determine the fate of the many.

If we were to do a poll I'd like it to be in-game, with only Ironman accounts eligible to vote in it.

From a lot of the conversations I've seen, I personally wouldn't mind Ironmen getting Bonus XP rather than flat XP from Daily Challenges/Missions as I feel like that then continues to encourage the active skilling aspect that Ironmen are acclimated to. Not sure on that one, though, would be something to discuss with the more design-oriented JMods, this is just my thinking.


19 Sep

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Buddy on the left looks how I feel! Poor fella, would love to see them get the same treatment as the resplendent Princess from Murder on the Border. That's a good dog right there.

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Originally posted by HighWolverine

Ironmen restrictions seem so inconsistent and arbitrary. It would benefit a lot to the game mode and the community if the players were polled regularly regarding these.

It's very interesting hearing different Ironman players describing what they believe the mode to be. I personally interpreted it to be a "no handouts, no help, you are alone" style of mode where you get nothing. No daily mission rewards, no buffs from things like Golden Cape Hunt, no trading and GE. But some players feel differently, and there's been inconsistencies with what IM players can or can't access in the past so a clear distinction would be excellent so that we can start to be able to say "Ironmen should not be able to have X or access Y".

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Originally posted by BradlePhotos

Hey Doom - you should have surge on one bar only to save a slot, something like a defensive / prayer bar, then you don't waste an ability slot for the same thing :)

True, I do have a prayer and defensive bar that has a spot free on it, might just have to put surge on that one... good idea!