JagexDoom

JagexDoom



07 Sep

Comment

Originally posted by _-Phoenix-_

Hi Mod Doom, thank you for the work you are doing, you’re awesome, we appreciate you continuing the line of communication with us.

Regarding the buffs system, if your intent is to keep the system, I think it would be interesting to have an in-game poll before each hero pass season asking the players to vote on their preferred buffs. This way the players are involved in the decision so there is less controversy, and you will in turn end up with the most popular buffs that should give you the most player engagement. As an ironman however, I would request continuing to keep the buffs disabled for iron accounts.

One buff I would always avoid is any kind of dps increase in pvm. Dps is king in this game and I could see such a buff creating some elitist attitudes (“Oh you don’t have the buff available? I won’t pvm with you then”).

I personally would love to see more community engagement in what goes into a Hero Pass, that would be amazing! It's not up to me directly (probably for the best, I'm 2127 levels in but still definitely a noob) but it's something I keep pushing for!


06 Sep

Comment

Originally posted by Omoikane13

The general opinion seems to be that any buff that provides any benefit to actual content should not be tied to a battle pass. I've not seen anyone of the opinion that some subset is good and some subset is bad - it's more like people think some subset is bad, and some other subset is worse.

Agree that that seems to be the general perception here. Definitely a good point to take back to the team!

Comment

Originally posted by 142muinotulp

Out of curiosity, does jagex do any kind of surveying?

There is so much that goes into creating proper surveys, and I have never seen one following generally accepted practices (as far as any social science standard).

I just truly wonder what some better targeting surveying could do. Not necessarily ones tailored to updates or provided as a blanket survey to reddit, as those would obviously get brigades.

I do mean surveying and not polling here

Yeah, we've done surveys in the past and done smaller group surveys as well. It's not something I have any direct interaction with, so I wouldn't be able to give you any more info than that, I just know that we have.

Comment

Originally posted by ProphetofPity

I would like to propose to the mod team here a slight change to hero pass:

3 Daily Missions:

Just like the old system:

3 Daily challenges:

You want to short us lamps and supplies in not only keys but in experience which is not right.

I understand that times must change as much as everyone else but please understand that with the current daily system it feels like we are being very shorted here, I think you could agree with this statement. u/JagexDoom

That's feedback I can forward to the team, for sure.

Comment

Originally posted by rskies

“What? You don’t like the hero pass… Aww” -jagex right now

I can't speak for anyone else, but I definitely said "Awww" out loud opening my inbox notifications.

Comment

Originally posted by AdHistorical1471

Zammy damage reduction and clue step reduction. You are effective devaluing those content.

Those two are the repeat offenders that keep coming up again and again! Good to know that those are the areas we should avoid.

Comment

Originally posted by AzureAlliance

Ideas for buffs:

Carpenter's Steadiness: Requires New Foundations quest complete. For an hour, cutting logs into planks and planks into refined planks is done at double speed with 50% more xp.

Doc's Perk Manual: Requires Invention. When activated, you get to pick the resulting perk of the next gizmo shell you fill with materials. Only options with 1% or greater odds, depending on your Invention level and materials included in the gizmo shell, may be chosen.

Needle's Time Acceleration: Requires Invention & at least one machine manufactured in your Invention guild. For a week, invention machines work at double speed. Requires double the divine charge to use!

PoF/RooT Animal Trait token: Requires PoF tutorial completion. If used on an animal with less than 3 trait slots open, open all 3 trait slots with random traits. If use...

Read more

You even gave them titles, I like this. Will make a note so that we can suggest these to the team moving forward!

Comment

Originally posted by WheresMyForkAndKnife

If only there was a million threads and videos on which, why and how!

I've seen 'em too!

I know what they said, I want to know what Imissyelps says.

Comment

Originally posted by Ironman_BHAV3SH

Please restrict the vote to ironman accounts, and internally Jagex should split the results by player demographics (playtime, xp, active etc). Give players with 2.5k total more weighting than 2k total and nobody under 1k total should be able to vote.

You guys need to hear what actual ironman think, not ironman alts that have quit or are played by mains. We need a real vote of what the active ironman community think.

Please make it happen and handle the results with great care.

Yes, I'd like it to be specific to Ironman accounts, I'm not quite sure how much more granular we can go than that but it would be something we definitely explore.

Comment

Originally posted by Socal_Suburban

They point out that large chunks of progression for the hero pass will come from special events that will give you huge hero point drops and that hasn’t been factored into the early calculations people have done which is why it seems so egregious.

I’m not taking a side here just loosely quoting what Jagex said in this post

Special Missions will be added alongside updates and events and should provide around 25 levels (25000 Hero Points) approximately, across various missions.

Comment

Originally posted by Minimum-Order-8013

That's all you're going to comment on?.....

No, but it's worth remembering that I'm literally one human being covering multiple platforms at once. Gotta circle back around.

Comment

Originally posted by disdemdere

"it’s inclusion" and "it’s intentions" should be written without an apostrophe. It's simply "its".

Great spot - going to blame the heatwave for that one. They are outta there!

Comment

Originally posted by Imissyelps

Big yikes. So basically not much changing. We dont want ANY content buffs its that easy. Any buff that devalues content we dont want it.

Which buffs specifically do you feel devalue content? I want to know so we can help shape where we do (or don't) look to in future updates.

Comment

Originally posted by theflightofporter

I read it as it is staying but future Hero Pass might not have combat buffs

We're looking to see what players want from buffs, what's reasonable to have as a benefit, and how we approach that as a way to guide our future Hero Passes. I've heard a lot of feedback around bringing them all into the Free track and moving them up, and I personally would love that, to incentivise players to explore what each of the buffs offers, so I hope that we can do that.

Comment

Originally posted by SinderWisp

So the only thing changed was how long a daily mission takes? You didn’t read any feedback or ignored it completely. Instead you’re trying to explain your reasoning behind poorly designed systems.

[repost from another thread]

I seriously think you should reconsider the approach of buying the premier track. You should try to push more f2p players into membership by making the premier track tied to membership only, regardless of member status or duration, and the free track only for f2p effectively removing the actual purchase of the premier track.

Mtx is so prominent in rs3 we don’t want or need more of it. You should redesign the pass to work in this way:

  • dailies should take 5-10 minutes to complete
  • dailies should incentivize a streak by providing more hero points the longer the streak(weekly capped)

  • weeklies should be reroll-able, being forced to do marks of war or some other locked weekly isn’t fun.

  • ...

Read more

I appreciate the write-up here, and there's a lot of useful insights from how we can approach Missions here. Thanks for this!

Comment

Originally posted by SETT2V2V2V2

Did none of your colleagues inform you of this obvious fact?

Like I don't blame you personally or anything to be clear, but it's a hilarious failing to imagine the company hasn't informed you of something so obvious.

The alternative is feigning ignorance as if this is genuine information gathering and this will be used to justify "Oh, well, community feedback said you'd like buffs to do with skilling!" While ignoring community feedback that says, "Remove this or stop monetizing it."

Well, the feedback I can give is "Players dislike the Chaos Ward buff, and the Trailblazer Buff, and we should avoid buffs of that kind moving forward." The post already mentions that we're looking to move buffs earlier up the track so all players can earn them, quicker, and we're open to suggestions for what buffs feel fair and enjoyable to have.

Comment

Originally posted by 4stGump

Reading mod Doom's replies is pretty funny.

There's almost 200 comments so far on this post and I'd venture to say most of them are comments against aspects or all of the pass but there's one that is saying the updates are a step in the right direction. Guess what comment has a reply to?

In order for your feedback to be read, you have to praise MTX and ask for more MTX.

Edit: I do at the very least want to give credit to Doom for replying to more than just the replies praising the pass. (Original comment was around 200 comments on the post). It's only fair that if I call him out on it, I also praise him for doing the right thing.

Unless I just reply to the ones I see when I check in, that might happen too. Anyone could get a reply then - anyone!

Comment

Originally posted by HonestLetterhead7615

I wanted to say these upcoming changes are in the right step. I like the fact that we can filter out hero pass messages and point gains to make it less in our face. Also in terms of buffs I think instead of damage reduction or increase it would be nice to allow us to extend auras longer. Maybe something to double an aura for free or something. We also don’t have anything to reset skilling auras so that might be a nice fit. I like the buffs to allow us to activate skilling invention perks twice as often as it seems like skilling does not get enough buffs compared to combat

So more Skilling focused buffs is more the way you'd like to see us go? Good to know!

Comment

Originally posted by SinderWisp

They completely ignored ironmen feedback, so we continue to get nothing

Asking Ironmen what they would prefer isn't ignoring players. I'm hoping that (annoying the other mods to see if) we can get a poll in-game so we can get a definitive response from the Ironman community themselves.