Read moreI get what you are saying, but the 75mm upgrade on the KAMI does only 17 damage from the side on the LVT. Also the Sherman 76mm HEAT round does only 25 to a KAMI. Not to mention the AP rounds on the PANZER IV and the STUG IV are basically the same when compared to the Standard round. The AP round on the Churchill Gun Carrier is also worthless even tho it was the only reason to use that tank. With the slow tank TTK, tank combat will be more about waiting for a nearby assault to take someone out. Shooting a single tank +8 times isnt fun. And no, i am not landing poor hits. Im talking about perfect angle at flat side armor. Doing that used to feel rewarding and would damage the enemy for +40dmg. It made people actually think about how they are gonna attack the enemy tank to take it out and not just jump in front of it and die. Not to mention the Churchill AP rounds that are BROKEN since DAY 1 of this game. What needs to be done? A huge problem is camping tanks. A game called war thun...
Thanks, I've passed this on to the Gameplay crew who look after vehicles. If we make any changes based on that we'll make sure its detailed in Update Notes.