PartWelsh

PartWelsh



24 Sep

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All platforms are now back online and you can matchmake for new servers - there'll be some other deployments happening across the next few hours that may cause minor disruptions but the game is back online again and you can resume Multiplayer matches.

Comment will be edited


19 Sep

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This is a display issue that the team are looking into. It's not accurate information to the start of our next In Game Event.


03 Sep

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Originally posted by Tzimbalo

Why no new playlist with the new Maps?

It was originally planned for last weeks but we had to move things around. The result is that we will instead have this next week and continue with our existing plan for this week.

Messy, I can appreciate but hopefully you’ll understand it’s the right thing to do vs. Risking a playlist change at short notice.

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Originally posted by thegameflak

Holy f**k. That's going to be annoying as hell.

This is fixed - if it's still happening to you (at time of this comment), restart your game.

Anyone else loading up the game later won't encounter this issue.

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Originally posted by GeneticalTM

Imagine Charlie and the Chocolate factory, but instead of chocolate, it's assorted savory pastries.

Its where Dreams are made.

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Originally posted by Phroggo

I just wanted to say that this update just happens to be released on my birthday, thanks for that :)

Hej! Happy Birthday!

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Originally posted by Martiger434

Krag-Jorgensen 

Increased maximum damage to 60 from 54

Increased minimum damage to 60 from 54

Wait what? Isn't that the same thing then?

Yup - Flat Damage.

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Originally posted by Crabman169

Can it please be passed along that the patch notes early are very much welcome

Ideally, we always aim to post them within 18 hours of an Update going live. We weren't able to do post them as early as we would have liked today but we knew that it was more important for us to post accurately rather than early.

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Originally posted by joebonekenobi

So do you look through the feedback as in comes in? Or do you wait to close one to look at it?

I do, and for the most part we get 90% of responses in the first week but it's good for us to balance all of the feedback across the month and make sure everyone gets their say.

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Originally posted by radeonalex

Need to pop down Greggs for breakfast mate 👍🏼

No Greggs in Sweden. Devastating.

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Originally posted by GlintSteel

u/PartWelsh god that parachute fix is really welcomed!

so any news with community survey broadcast result for last months?

and any anti-cheat visiblity from dev and imporvements?

I'm closing last months survey today, and posting a new one later this afternoon. I'll need some time to then work through the detail with the teams here, but we've got some good data from you all this last month and it's really appreciated.

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Originally posted by SaintSnow

These patch notes look amazing. I can only hope for more in store with 4.6. Dice if this patch goes well then you guys are actually making a concerted effort to change your game for the better.

I'm not about that Hype life, but I'm being told to expect an even better level improvements and enhancements across the board in 4.6 as well (without even counting the new content that's coming).

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Originally posted by DingoDufty

You sir, chugging this stuff out this early, are a saint and we all thank you for putting all the effort in through all the negativity

Kind of you to say. I stayed up late last night in case I could bring you any news, and went into the Office at 7am this morning to get ready for the final word. Gagging for a Sausage Egg McMuffin about now.

Post

Hi folks,

In our 4.4 update, we’re introducing two brand new maps for Squad Conquest, and Team Deathmatch players - Lofoten Islands and Provence. These will be live during Tides of War Week 11, starting this Thursday, and you can learn more about both of these maps here.

Alongside further improvements to stability, and fixes designed to reduce instances of Stuttering, this update will allow players to start on their journey towards Rank 500, and features revisions to Sniper Rifles, and SMGs. We’ve also revisited some of the changes made to AP mines in an earlier update, ...

Read more External link →

22 Aug

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Originally posted by Lur7z6

/u/PartWelsh Given that we now have Marita and Mercury, any chance you can speak to the possibility of a Battle of Greece grand operation in the works? Additionally, are there plans for any refactoring/reworking of existing grand operations?

Greek Operation - I need to find out from the team on that where (if anywhere) we are on that - I’m just plain not up to speed on any plans for it so I’ll need to check that next week.

In terms of rework it’s something we’ve been talking about. It’s naturally not a priority vs. other things but it’s still not something we are satisfied with.

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Originally posted by fastback09

/u/braddock512 /u/partwelsh

Why can we only play SCQ and TDM on the new Maps and not domination?

Lofoten and Provence are smaller maps.

Domination has been tested for it and next time we are running a mixed playlist that’s at 32 players we will likely include it.

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Originally posted by K9Marz919

i'm glad you noticed this too, as I was going to mention it. they stopped talking about 5v5 mode and then it got scraped. I wonder if RSP is about to have the same fate

Private Games isn’t scrapped.

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Originally posted by SFSeventh

/u/PartWelsh What is keeping you from releasing weapons we already know are in the game files ? Chauchat, Madsen MG, Welgun, Welrod, Fliegerfaust, etc.

Can't you just give them to us like you did with the Ribeyrolles and the Trench gun ? It would make a lot of people happy, especially now. There is so much content just locked away.

They’re in the game files either because they feature in Single Player (and we’ve previously toyed around with the idea of adding them in) or they’re in the files because we intend to release them but we aren’t satisfied with the balance of them yet.

For a gun like the Chauchat specifically, it may be that we have first person animations (because its used in Single Player) but not 3rd person to a standard that we are happy with. We also have to build in appropriate weapon specialisations and then balance each of those variations.

It existing, either in concept or otherwise isn’t an indication that its fit to enter in the live game environment just yet.

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Originally posted by Troll-or-D

Is this message from you or the PR-team?

Anyways,

We will focus on restoring quality. We will focus on delivering content. We will focus on sharing with you where we are on that journey, and then when we feel we’ve reached our goals, we will start challenging you on your perspective

Hands down, who is "we"? How many people are actually working on BFV?

We = me and /u/braddock512

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Originally posted by Skankhunt4Tea2

This is an excellent attempt at telling us what we want to hear. Unfortunately after nearly a year of Dice doing little to nothing to improve this game I don’t believe a word of this.

That’s fair.