Psyonix_Devin

Psyonix_Devin



29 Jan

Comment

Originally posted by ObserverSneak

Bug: The McLaren Senna looks to have the same issue as the McLaren 570S did, in that certain wheels clip into the brake calipers.

Platform: Steam

Evidence: https://ibb.co/Rp6q7F3Q

Logs: https://pastebin.com/Z0Ef8rry

Will take a look, thank you!

Comment

Originally posted by red_team_gone

I can also see the HDR settings in the game, so I can confirm for folks in the comments that those settings didn't go anywhere.

I can assure you that HDR DOES NOT WORK FOR ME ON XBOX SERIES X

Worked yesterday. Works on other games. Does not work today and neither does disabling V-sync. The input lag is significantly better, but please don't dismiss bug reports as if they don't exist because you don't seem to be experiencing it.

How incredibly frustrating... I eagerly await your reply.

The v-sync issue we're aware of, but for HDR, we're not dismissing any reports. :) We'll look into it.

I have an HDR-capable TV, and I have Dolby Vision running as it normally does. I can also see the HDR settings in my in-game Settings > Video menu. After running with Dolby Vision enabled, I also disabled Dolby Vision and ran the game with HDR10 only, and the settings are showing up. I would double check and make sure everything in the Xbox OS is set up to enable HDR in the game.

https://preview.redd.it/2z1ikqov8ufe1.jpeg?width=1920&format=pjpg&auto=webp&s=5bb78a69f84171e932bb4934178fe2a24a3b909b

Comment

Originally posted by Ok_Grade_7690

i don’t know if it’s just because i’ve gotten so used to playing with the input lag but it feels significantly faster after this update. One thing i noticed is that the v-sync setting doesn’t work but i can confirm that the input delay issue has been fixed though i’m not too sure whether this is what it felt like before the december update.

I think the recent conversation around input lag on Xbox stems from the 120 fps issue, and not any standalone input lag being introduced in a recent update. If you lose half of the frames you normally play with (going from 120 to 60), the game will feel a lot slower, and your inputs will feel slower. With 120 fps support now restored, that input lag-like feeling should be gone.

Anecdotally, I just played a few matches on my own Xbox Series X. Playing with 120 fps again, and I'm not experiencing any input lag. (I can also see the HDR settings in the game, so I can confirm for folks in the comments that those settings didn't go anywhere.)


05 Dec

Comment

Originally posted by trees612

Sorry to bother you on an unrelated post! So we shouldn’t expect it today? One last thing, RL status should maybe get its own subreddit or something for those who don’t use Twitter! Thanks Devin.

The mods here are pretty great when it comes to sharing RL_Status tweets about game updates and stickying them to the top of the sub.

Comment

Originally posted by trees612

Any word on how long until there’s a patch for the most recent update?

Don't have a firm date yet but it's in progress. We'll share on RL_Status once we're closer to release.

EDIT: To expand a bit, the Known Issues blog is up to date. There are several Xbox-specific issues we are aiming to squash in the next update, along with issues impacting players on all platforms.

Comment

Originally posted by TinyMomentarySpeck

thanks! Is there a reason why Season 16 was shared just a day after it ended, but Season 15 took like 2 months?

To keep you on your toes!

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RANK TIER DOUBLES STANDARD SOLO DUEL RUMBLE HOOPS DROPSHOT
Bronze 1 0.166% 0.115% 0.026% 0.020% 0.008% 0.074%
Bronze 2 0.459% 0.369% 0.163% 0.112% 0.032% 0.267%
Bronze 3 1.065% 1.054% 0.655% 0.425% 0.202% 0.774%
Silver 1 2.157% 2.559%
Read more External link →

04 Dec

Comment

Originally posted by GameBuster0703

Not able to start an online freeplay match. Not sure whats going on with it

Hey there, any Error 90 messages when trying to start an Online Free Play session should be fixed now. Try it again and let me know if you're still having trouble.


25 Oct

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...
RANK TIER DOUBLES STANDARD SOLO DUEL RUMBLE HOOPS SNOW DAY
Bronze 1 0.147% 0.122% 0.037% 0.023% 0.006% 0.122%
Bronze 2 0.409% 0.396% 0.201% 0.139% 0.035% 0.310%
Bronze 3 0.982% 1.119% 0.806% 0.474% 0.215% 0.812%
Silver 1 2.019% 2.671%
Read more External link →

22 Oct

Comment

Heads up for PlayStation Players in Europe and surrounding countries/regions:
https://x.com/RL_Status/status/1848868633994575935

For our players in Europe and surrounding regions on PlayStation consoles: Rocket League's v2.45 release will be delayed by several hours today.

You will not be able to play in online matches, private matches, or tournaments until the update is available and downloaded.

We will update here as soon as the update is rolling out.

For all other players (including players in Europe on other platforms), v2.45 is now live.

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Blog Link: https://www.rocketleague.com/en/news/patch-notes-v2-45

Version: Rocket League v2.45

Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

Scheduled Release: 10/22/2024, 4 p.m. PT / 11 p.m. UTC

THE HEADLINES

  • ...
Read more External link →
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https://preview.redd.it/itrnkwdjvdwd1.jpg?width=1422&format=pjpg&auto=webp&s=05ac67d312f43f3b7e2f7d769d2acf7b2effb63c

Blog Link: https://www.rocketleague.com/en/news/patch-notes-v2-45

Version: Rocket League v2.45

Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

Scheduled Release: 10/22/2024, 4 p.m. PT / 11 p.m. UTC

THE HEADLINES

  • ...
Read more External link →

16 Oct

Comment

Originally posted by A_J_H

I just wish these maps were always available in Freeplay/private matches. My all-time favorite is the Gotham Beckwith Park map and that's all I would use if I could.

It's tough to keep some arenas that have a partnership element in all the time, but Drift Woods (Night) should be sticking around as a standard arena once it's live.

Comment

Originally posted by Key2Life4Me_Improve

Any updates on when we'll get the decal from the BMW contest?

The winning Decal should be part of the next game client update, we'll have more to share on that soon!

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Blog Link: https://www.rocketleague.com/news/its-a-spider-man-spooktacular-in-rocket-leagues-haunted-hallows

Thought spiders were scary? It’s the Sinister Six you should be afraid of… The world of Marvel’s Spider-Man swings into Rocket League for this year’s Haunted Hallows! Not into vehicular v...

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14 Oct

Comment

McLaren Senna is using the Breakout hitbox! It's not in the original tweet but the RL_Status follow-up has that info up now.


24 Sep

Comment

Originally posted by NotTentacles

A roadmap showing any sign of improvements or updates would be amazing. Honestly, I'm losing hope that much will ever change, or that we’ll ever get the Rocket League Unreal 5 update.

u/NotTentacles: A roadmap showing any sign of improvements or updates would be amazing. Honestly, I'm losing hope that much will ever change...

Gotcha, so what do you think of all the improvements and updates we've made over the last several patches and seasons? Stuff like...

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Comment

Hey folks! Small update today with a handful of bug fixes for issues that popped up alongside the start of Season 16. If you see any new issues pop up, see the posting format above and let us know in the comments. Thanks!

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https://preview.redd.it/1u0qskw5cuqd1.jpg?width=1422&format=pjpg&auto=webp&s=e22c20e04ae5a0429851272ac039195601a0e2e3

Rocket League v2.44 includes multiple bug fixes needed after the start of Season 16

Version: Rocket League v2.44

Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

Scheduled Release: 9/24/2024, 4 p.m. PDT / 11 p.m. UTC

BUG FIXES

  • Corrected kickoff positions in overtime if a player is demolished with 0:00 on the match clock.
  • Fixed grass texture popping on Drift Woods.
  • Fixed a bug with Drift Wood...
Read more External link →

05 Sep