Hey!
Cross-platform play will be coming before the end of the year.
Thanks a million :)
AJ
Hey!
Cross-platform play will be coming before the end of the year.
Thanks a million :)
AJ
Hey!
Cross-platform play will be coming before the end of the year.
Thanks a million :)
AJ
Hey!
We're looking into what it takes to implement an FOV slider on console. We've seen all of the comments across the console community about this topic and we know it's important to you. There is significant work to adding it, so we're looking at how to approach that currently
We are planning to add new settings to allow the player to choose a linear response curve and disable the acceleration that currently exists for all controller players. The work is being done now and will come soon. This will be a first step and we'll look at ways to improve it more in the future.
Thanks a million :)
AJ
Hey!
We're looking into what it takes to implement an FOV slider on console. We've seen all of the comments across the console community about this topic and we know it's important to you. There is significant work to adding it, so we're looking at how to approach that currently
Thanks a million :)
AJ
Don't forget that you can still hear Invis player's footsteps as well as the whoosing sound they emit! ;)
Thanks a million :)
AJ
Hey!
We've already previously committed to adding an auto-sprint option, and it's currently planned for next season.
Thanks a million :)
AJ
Hey!
At present, only the Skybreaker and Komodo have damage curves related to distance.
The Training Area is a good place to test this out for yourself
Thanks a million :)
AJ
Hey!
Do you happen to have some footage of what you are describing in action?
Thanks a million :)
AJ
Incredible!
Thanks for sharing!
Thanks a million :)
AJ
Flair: ubi-official
Incredible!
Thanks for sharing!
Thanks a million :)
AJ
Hey!
Whilst I cannot give you are hard date for improvements on console aiming options I can give you this answer from our recent AMA on the topic:
Thanks a million :)
AJ
Hey!
This does indeed looks related to a momentary connection issue. The yellow connection indicator does pop up just before as Derschmidts pointed out.
Thanks a million :) AJ
Hey!
If you suspect you have encountered an enemy player who is cheating in your game can you please report them here: https://hyperscape.com/reportaplayer
Thanks a million :)
AJ
WOW!
This is amazing! Fantastic work!
Thanks a million :)
AJ
Hey!
Yes this sounds like the Lethal Melee event was in play when he hit you guys. Always keep an eye an ear out for Grace’s announcements about the incoming Crowncast events.
Thanks a million 🙂
AJ
👀
Hey!
The official Discord does have lfg channels. You first need to go to the #rules channel, read them and then accept them by pressing the crown reaction emoji at the bottom of the rules. That will give you the Contender role and unlock the rest of the server for you.
Thanks a million :)
AJ
Hey!
We have confirmed that auto-sprint will be coming next season.
Thanks a million :)
AJ
That still doesn't explain why it'll take 50 days to add something relatively simple as auto-sprint? Many games that are on both PC and consoles are able to frequently push out patches and updates at a much, much, much quicker rate. Especially since Auto-Sprint was one of the many things brought up since at least the Open Beta was it not possible to get it added before launching this season?
Whilst “adding something as simple as auto-sprint” may sound simple to us who are designers, believe me, if it was that simple to implement, it would have been added already. Game design is never as simple as we think.
👀
Flair: ubi-response