Ubi-Lucipus

Ubi-Lucipus



30 Sep

Post
Agents,

The servers will shut down for unscheduled maintenance on PS4 only today, September 28th at 10:00 CEST, 04:00 AM EDT, 01:00 AM PDT.

Estimated downtime is 1 hour.

Please follow this thread for any updates as the maintenance progresses.

/The Division Team
Post
Agents,

The servers will shut down for unscheduled maintenance on PS4 only today, September 28th at 10:00 CEST, 04:00 AM EDT, 01:00 AM PDT.

Estimated downtime is 1 hour.

Please follow this thread for any updates as the maintenance progresses.

/The Division Team
Comment

Originally posted by Airjarhead

This happened to my group two times in a row.

1st try: Kill all Hunters.

-Info in top left says "Neutralize hostiles" and gives a distance to the last Hunter we killed

-If we shoot the dead Hunter, we get damage numbers

-After Hunter's body disappears, The "Neutralize Hostiles" message shows a distance of 4.1km.

-No option to call in Helo for extract

2nd try: Same thing

*****All of us log-off/log-on one-at-a-time*****

3rd try: After killing last Hunter, we are able to call in Helo extract

Platform: PC

Thanks for the details and reporting this!

We're also interested in how combat on floor 100 went, what weapons/gear were used if anything out of the ordinary was observed while the fight was going on as well!

Comment

Originally posted by vampirecosmonaut

It’s all fixed. Thanks for your help! •ᴗ•

Glad we could get his one fixed ^_^


29 Sep

Comment
    Ubi-Lucipus on Support Forums - Thread - Direct
FIXED

  • Fixed an issue that caused the Manhunt cutscene to play on a loop.
  • Fixed an issue that prevented the SHD level from appearing on Keener's Watch in the inventory screen.
  • Fixed an issue with the Pistolero Directive that caused agents to stay at 0 ammo when entering the DZ from a checkpoint.
  • Fixed an issue that caused some recalibrated weapons to show 16.1% Weapon Damage.
  • Fixed an issue that made the inventory screen invisible for some players.
  • Fixed an issue that caused control point alert level indicators to not appear on the global map.
  • Fixed incorrect PVP shield damage modifiers for Crusader, Reflector, and Striker variants.
    • They will now take appropriate damage in PVP.

... Read more
Comment
    Ubi-Lucipus on Support Forums - Thread - Direct
FIXED

  • Fixed an issue that caused the Manhunt cutscene to play on a loop.
  • Fixed an issue that prevented the SHD level from appearing on Keener's Watch in the inventory screen.
  • Fixed an issue with the Pistolero Directive that caused agents to stay at 0 ammo when entering the DZ from a checkpoint.
  • Fixed an issue that caused some recalibrated weapons to show 16.1% Weapon Damage.
  • Fixed an issue that made the inventory screen invisible for some players.
  • Fixed an issue that caused control point alert level indicators to not appear on the global map.
  • Fixed incorrect PVP shield damage modifiers for Crusader, Reflector, and Striker variants.
    • They will now take appropriate damage in PVP.

... Read more
Comment
    Ubi-Lucipus on Support Forums - Thread - Direct
FIXED

  • Fixed an issue that caused the Manhunt cutscene to play on a loop.
  • Fixed an issue that prevented the SHD level from appearing on Keener's Watch in the inventory screen.
  • Fixed an issue with the Pistolero Directive that caused agents to stay at 0 ammo when entering the DZ from a checkpoint.
  • Fixed an issue that caused some recalibrated weapons to show 16.1% Weapon Damage.
  • Fixed an issue that made the inventory screen invisible for some players.
  • Fixed an issue that caused control point alert level indicators to not appear on the global map.
  • Fixed incorrect PVP shield damage modifiers for Crusader, Reflector, and Striker variants.
    • They will now take appropriate damage in PVP.

*with Maintenance 29th of September.
Comment
    Ubi-Lucipus on Support Forums - Thread - Direct
FIXED

  • Fixed an issue that caused the Manhunt cutscene to play on a loop.
  • Fixed an issue that prevented the SHD level from appearing on Keener's Watch in the inventory screen.
  • Fixed an issue with the Pistolero Directive that caused agents to stay at 0 ammo when entering the DZ from a checkpoint.
  • Fixed an issue that caused some recalibrated weapons to show 16.1% Weapon Damage.
  • Fixed an issue that made the inventory screen invisible for some players.
  • Fixed an issue that caused control point alert level indicators to not appear on the global map.
  • Fixed incorrect PVP shield damage modifiers for Crusader, Reflector, and Striker variants.
    • They will now take appropriate damage in PVP.

... Read more
Comment
    Ubi-Lucipus on Support Forums - Thread - Direct
FIXED

  • Fixed an issue that caused the Manhunt cutscene to play on a loop.
  • Fixed an issue that prevented the SHD level from appearing on Keener's Watch in the inventory screen.
  • Fixed an issue with the Pistolero Directive that caused agents to stay at 0 ammo when entering the DZ from a checkpoint.
  • Fixed an issue that caused some recalibrated weapons to show 16.1% Weapon Damage.
  • Fixed an issue that made the inventory screen invisible for some players.
  • Fixed an issue that caused control point alert level indicators to not appear on the global map.
  • Fixed incorrect PVP shield damage modifiers for Crusader, Reflector, and Striker variants.
    • They will now take appropriate damage in PVP.

... Read more
Comment
    Ubi-Lucipus on Support Forums - Thread - Direct
FIXED

  • Fixed an issue that caused the Manhunt cutscene to play on a loop.
  • Fixed an issue that prevented the SHD level from appearing on Keener's Watch in the inventory screen.
  • Fixed an issue with the Pistolero Directive that caused agents to stay at 0 ammo when entering the DZ from a checkpoint.
  • Fixed an issue that caused some recalibrated weapons to show 16.1% Weapon Damage.
  • Fixed an issue that made the inventory screen invisible for some players.
  • Fixed an issue that caused control point alert level indicators to not appear on the global map.
  • Fixed incorrect PVP shield damage modifiers for Crusader, Reflector, and Striker variants.
    • They will now take appropriate damage in PVP.

... Read more
Comment
    Ubi-Lucipus on Support Forums - Thread - Direct
FIXED

  • Fixed an issue that caused the Manhunt cutscene to play on a loop.
  • Fixed an issue that prevented the SHD level from appearing on Keener's Watch in the inventory screen.
  • Fixed an issue with the Pistolero Directive that caused agents to stay at 0 ammo when entering the DZ from a checkpoint.
  • Fixed an issue that caused some recalibrated weapons to show 16.1% Weapon Damage.
  • Fixed an issue that made the inventory screen invisible for some players.
  • Fixed an issue that caused control point alert level indicators to not appear on the global map.
  • Fixed incorrect PVP shield damage modifiers for Crusader, Reflector, and Striker variants.
    • They will now take appropriate damage in PVP.

... Read more
Comment

Originally posted by Rogue_X_One

You only need to wear the 1 piece , the backpack, you get amped damage just for putting a status effect on anything mind you it’s only one piece not 4

The Containment Carryall (the backpack tied to the Eclipse Protocol gear set) has the Symptom Aggravator talent which works independently from the rest.

Some gear has their own unique talent that does not require all set pieces of gear so I believe this is intended.

Comment

Thanks for making us aware of this, do you happen to have any clips of it too?


28 Sep

Comment
The maintenance has completed and with it we have launched Title Update 11 and The Summit!
Enjoy and good luck agents!
Comment
The maintenance has completed and with it we have launched Title Update 11 and The Summit!
Enjoy and good luck agents!
Comment

Thanks for reporting this, I have forwarded it to the team now. There have been some other mentions of this so you're not the only ones.

When or if you encounter this please let us know the location and send us some screengrabs or clips :) Thank you!


25 Sep

Comment
    Ubi-Lucipus on Support Forums - Thread - Direct
FIXED
  • Fixed an issue where players could not complete the Stranded Tanker mission and progression was blocked.
  • Fixed an issue where progression to unlock the Ridgeway's Pride exotic in The Summit currently did not work.
Comment
    Ubi-Lucipus on Support Forums - Thread - Direct
FIXED
  • Fixed an issue where players could not complete the Stranded Tanker mission and progression was blocked.
  • Fixed an issue where progression to unlock the Ridgeway's Pride exotic in The Summit currently did not work.