WotC_Jay

WotC_Jay



10 Feb

Comment

Originally posted by ejdebruin

I'm curious how they'll handle the card text in MTGA.

Not every player will know what Vorinclex actually does.

It's Phyrexian in your hand and on the battlefield, but in English (or local language) when hovered or on the stack. Basically, when you're trying to read the card it's in your normal language, when you're just looking at it it's in Phyrexian.


28 Jan

Comment

Originally posted by ExitSad

Sweet, it's working now! You're awesome!

Naw, you're awesome

Comment

Originally posted by ExitSad

What about the LG V60 ThinQ? 8 GB of RAM and an 865 exceeds the requirements.

Please try again; that should be supported now (we're updating furiously to capture the proper devices)

Comment

Any more information you could give us? Did you or your opponent ult Tibalt? Was anything else on the board that might have had an impact here?

Comment

Originally posted by Phoenix_Fire44

So I choose the brown one as my pet and can change to white/grey ingame ? And these 3 get new styles with advancing the pass ?

Exactly. As you unlock the higher tiers in the pass you will be able to switch among them in profile. You switch between brown/white/grey in-game.

Comment

Originally posted by noobpower96

My note 10+ 5g says its not compatible but it shows note 10+ on the list. Is something dkfferent about my 5g variant?

Should be available to you now; thanks for the report!

Comment

It wasn't on the approved device list initially; it should be there now. Check again (and it make take a bit to propagate)

Comment

Originally posted by Sire_Q

No sideboarding during draft feels like a letdown. That's a pretty big gameplay difference for traditional limited players tacked on to a bunch of social and UI improvements

It's just that you can't put cards into the sideboard while you're drafting. Once you're done with the drafting portion sideboarding works like normal (as you're building your deck, between games in a Bo3 match, etc.).


06 Jan

Comment

Originally posted by wwertywq

Okay I see, thank you for the reply! Sounds like a good concept to try to understand the game from the players point of view, and trying jank/off-meta decks would be the best way to do it, since those decks often are the most fun to play. Follow-up question: When you play on your "work-account" is it still like a normal account except for the orange name, or do you for instance have access to all cards in the game so you can try out a variety of decks?

I only have the one account on the live servers, and it works like everyone else's (barring name color). No special permissions, access, or anything like that. Since I like to be able to try out a variety of decks, I draft a lot and build elaborate spreadsheets to track getting to rare complete. I play a good bit, and it's also pretty easy to convince myself to spend on the game :)

Most real testing happens on our internal development servers. There everyone on the team has many accounts with 1000 WCs, etc. so they can test whatever they need to, try particular decks, whatever. For example, before each emblem event we'll have playtest rounds on these internal servers to help us test what does/doesn't need to be in the ban lists. But for understanding what the real metas feel like, there's no substitute for playing on live.

Comment

Originally posted by wwertywq

Thank you too, it was a really fun and great game! I got lucky with top-decking the shock, otherwise you would most likely have beaten me. Hope to meet you again, always up for the challenge ;)

In general there are a variety of reasons I'm playing: - First, I've been playing Magic since Dark/Fallen Empires, and I just really love the game :) - I want to understand what the player experience generally feels like. I complete my quests and weekly wins (almost) every week, just finished my ZNR pass, etc. I want to know first-hand how doing that feels. - For overall meta understanding we have a variety of other data/tools we use to get the whole sense, but I like to supplement that with some qualitative experience. The data does a good job of showing what is/isn't balanced; it does worse with showing what is/isn't fun to play with/against. - I really enjoy playing jank/off-meta, and recently I've been spending a lot of time in the Play queue so I can better understand how well the matchmaking is working there

Basically, I think it's really important for anyone making a game to be an active player so they have a good understanding of what that's like.

Comment

Originally posted by j2kent

I wonder if there are required to NOT play net decks or jank. Yah know?

Employees are free to play what they want on prod. Designers and others who mess with balance are encouraged to play a good variety of decks/modes so they understand the space, but it's really up to the individual. For me, I'm mostly playing limited or janky fun things in the play queue. This was my "Mindless Aggression of Birds" deck, which I was largely playing for my "Play 40 Creatures" quest.

Comment

That was a fun match; thanks for the game!

Also, to continue the theme here, I've been playing since closed beta (duh) and I've only played against 3 other orange names on the live servers.


11 Dec


10 Dec

Comment

Originally posted by qwe2323

probably because fewer players play it and it will lead to longer wait times towards the middle-end of the event

Exactly that. More people play when the drafts first start, and it tapers down as they run. And a queue needs a certain population to sustain healthy matchmaking.

We had worried that we wouldn't get enough Bo3 players to sustain these queues at all, but did an experiment with KLR draft to see. The Bo3 contingent did show up well, and we were even able to extend the run by a week. So we're trying it again. Hopefully we'll see similar results with Cube, and can make more (and longer) Bo3 the norm.


21 Nov

Comment

Originally posted by Zero_Owl

I’m at 88 but had a head start with 10 lvls. Your calculations are off, though. You made a mistake like I did before: haven’t added xp for daily quests. The mtgazone calculator isn’t very intuitive in that regard but if you watch it closely and adjust the setting you will see that by having 4 wins a day and completing all daily quests you will have lvl 144 by the end of the MP.

Basically same: 89 with the +10 from the preorder.

Others have pointed out the daily quest thing. In general the passes are structured so that if you usually complete your quests and get your 15 weekly wins you’ll comfortably complete them. They don’t require “maxing out” to get there.


19 Nov

Comment

This should be fixed now. Store should be back available for all players.

Comment

Originally posted by Instiva

ETA?

I don’t have one I’m confident in yet, unfortunately, but “soon” (I know). It’s a top-priority issue, and we’re very close to being able to release the fix. We have the solution in-hand, but have run into some unrelated delays. We believe we have those resolved, but don’t have confirmation yet. It’s been a busy day.

Comment

Nothing you can do, unfortunately. This is affecting a small percentage of players, but it’s going to be consistent for those players. We’re aware and working actively on getting a fix out.


13 Nov


12 Nov

Comment

Originally posted by WotC_Jay

We're aware and working on a fix.

Fix was deployed a bit ago. You may need to restart your client to pick it up.