thearcan

thearcan



18 Jun

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Thanks for the video, have shared it with the team!

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Originally posted by 69xGrindfestx420

u/thearcan while you are working on the appreciation package….. there’s quite literally zero reason a player should receive one of the 5 weapons Tiago sells…. I got a juggler which in the grand scheme of things that are in my control is one of the few guns I can choose to buy with my pod resources, and shouldn’t be a freebie!

Yep, the new script is planned to exclude those weapons.

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Originally posted by Jaywalking_Games

Still no mention of the game breaking Hunt the Prey bug that has been in the game for 43+ days. I've made countless videos, posted on Twitter and reddit, and even had a meme trend in this reddit yesterday, and still no mention of the bug even existing by PCF or the CM.

My love for the game is dwindling into intense frustration.

U/thearcan Could you please acknowledge this issue????

Which Hunt The Prey bug are you referring to?

I listed the below in the Known Issues thread a few weeks back.

  • Trickster's Hunt the Prey does not turn player towards an enemy’s back if aiming down sights immediately after activation
    • Issue currently being investigated
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Originally posted by moonviperomega

Really appreciate the dedication and all this information Toby. Have an awesome day. 🛸

Thank you, you too! :)

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Originally posted by deathf4n

/u/thearcan I know I will probably get mass downvoted and receive death threats in my inbox, again, but a word on the cheating/cheaters situation?

I don't particularly enjoy finding myself in an obviously rigged room, and up until this point I've been particularly salty about me farming items in a legit way, while a cheater can just mod their drop chance.

What's the deal with it? Wasn't supposed to be there a system to punish this behavior? Because after 300h to find all my dev sets and another 100h w/o a single acari armor drop I am starting to feel like I am the stupid one for not cheating my way through the game.

The situation regarding cheaters and modded lobbies isn't something we're ignoring, but we're prioritizing issue resolutions that will help the widest possible population to begin with (e.g. bug fixes, multiplayer improvements etc.).

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Originally posted by vapoorer

This is all Great. You guys are really starting to come around with these weekly patch's and communication every week. This is what i remember PCF as. Awesome! Really Happy to see all this. Thank You!

But i did not see you list about the Devastor Bug i posted here about the Bleed. Can you please atleast tell me if you are aware of my post and this issue?

https://www.reddit.com/r/outriders/comments/nzmle6/devastator_is_broken_pt2_bleed_and_other_buffs/

Please let me know on this.

I replied in this thread just a little while ago.

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Thanks for the extensive post, sorry for the delayed response. I've been reading through both your threads to better understand the full details.

A few questions just to ensure I'm passing on the correct information:

I know you're saying that you feel much weaker than expected, but you mentioned this at the start of the thread:

Sometimes i felt like i was doing Normal damage other times it was super weak. "99% of the time super weak"

If you're feeling weak 99% of the time, then doing "normal" (or increased) damage would in fact be the anomaly. Could you perhaps clarify what you mean here?

A few other people have pointed out in this thread (and I know you've also replied about this), but it's really very very important for us to know the specific circumstances when these issues arise, persist, go away.

A key component here is whether you're playing MP or not and whether you're hosting or whethe...

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Originally posted by Elbowofdeath

Then that didn't work because I received the bulwark, which is a vendor item.

Then that didn't work because I received the bulwark, which is a vendor item.

In the new script, not the current iteration.

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Originally posted by IanAsher

Will vendor weapons still be in the loot pool?

I believe we're [EDIT: WILL BE] specifically exempting the legendary vendor weapons from being able to be dropped as part of the appreciation pack.

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Lots of great improvements for console aiming coming in the patch next week :)


17 Jun

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Originally posted by aqua19858

This patch is wonderful, looking forward to it! Here's one more thing that's been an issue for a while but I don't see on your known issue list:
The Devastator perk "Blood Donation" doesn't actually do anything. It claims to heal you based on your bleed damage but in fact heals you for 0 per bleed tick. This is easily testable by removing all skill leech and taking the perk, then applying bleed and seeing the +++ for healing but no actual healing occurs.

I just checked our database and we have this bug logged:

- Devastator's Blood Donation class node may not work without any skill life leech stats boost from other gear or nodes

I've added it to the list of known issues as being investigated.

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Originally posted by bodybagsfor8bucks

I'm hoping that this upcoming patch also reduces the game's chance at crashing at seemingly random moments.

It happened to me yesterday that the game crashed as I tried to pick up a journal that my friend couldn't see. He was the host and we were both playing on new characters we just made. If the next patch is fixing the issue where your second characters can't see the journals, then maybe I won't crash the next time I pick up a journal 🤞

Every patch continues to add a significant number of crash fixes, though we don't spell out where and which ones they are exactly.

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Originally posted by OldEngineer4406

I know I won't get any answers from the devs, but what about stadia? We don't still crossplay. Why have you developed the game for stadia If you don't treated the system Like the others?

I'm really sorry that you've gone some time without proper news, but I can assure you that Stadia is also being worked upon and you have not been forgotten.

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Originally posted by gotchubro

The only problem with the anti-duplicate system is that if you got a shit roll for an item you actually want, you have a much smaller chance of getting another version of that item with a better roll until you get everything in the game first. Got a Deathwish but don't like the roll? Now if you find another one it'll be rerolled for something else.

But, I guess this pleases the whining collectors who just want 1 of everything.

An alternative would be to dismantle the Deathshield (if you're not using it) - that way it won't be re-rolled if it drops again.

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Originally posted by ckserious

Makes sense, just trying to set expectations and if it's not answered by our CM this is a sensible assumption of how it will work.

What /u/gamesage53 said is correct.

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Originally posted by gamesage53

Based on what it says a legendary will drop. If you already have one, that drop is rerolled one time. So if it rereolls into a duplicate then you get that duplicate. It won't continue to reroll until you get something new.

This is correct.

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Originally posted by bodybagsfor8bucks

Is it safe to assume that the second rollout of the appreciation package will use the same mechanics as the one time re-roll protection or other?

Yep, same mechanics but better "rules" looking out for duplicates.

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Originally posted by quetiapinenapper

I’m cautiously optimistic here for once. Redistributing the appreciation package is cool - although I don’t see why we didn’t get to choose from a vendor one time window or something.

And I’m slightly concerned that +100% of nothing or of cannonball is still going to be nothing or cannonball since that kind of greatly depends on what the actual chance was to begin with. But hey. I’ll reinstall to give it a go on drop. Kudos.

Although I don’t see why we didn’t get to choose from a vendor one time window or something.

To implement this would have been akin to implementing a new feature in the game due to the code work involved. The way we've done it at the moment is that the appreciation package is handled backend server side, allowing our coders to focus on fixes and improvements.

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Originally posted by bigpatsfan74

Really looking forward to the increased drop rates. Great move! Do have a question regarding appreciation package though. You state they are fixing it for those who got duplicates. What about for those who never got it at all? I checked my account again today on all characters and never got any of it.

Could you perhaps contact customer support so that they can check your account for you? If you mention that Toby from Reddit sent you, I'll be able to link up with them to look into this overall.

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Originally posted by ANTDrakko

Thanks for the reminder, will take a look!