thearcan

thearcan



10 Jun

Comment

Originally posted by A_VeryUniqueUsername

I hope I can get The Anemoi in the appreciation package, I don’t even know what guns I’m missing besides that anymore

Edit: I got a gun I already had, I’m gonna see if there is a way to do something about this

Sorry to hear you already got something you previously had. I'm having the team look into this as a matter or urgency.

Comment

Originally posted by OldMacLeod

PLEASE HELP! My Technomancer disappeared from character select screen two days ago. Im on Xbox Series X. She was BY FAR my highest level and farthest progressed character. She and all of her gear are gone. What can i do?

Please contact our support team directly here: sqex.to/support

Comment

Originally posted by videpai

May I hear you guys thought on endless mass? Is it statistically used?

Looking at statistics, it's currently used mainly as a progression rather than a high difficulties skill. So probably not 100% ideal.

It's worth looking into, but with this skill in particular, there are no simple numbers to change since the lower usage is likely down to the skill usability rather than numbers output. For example, the fact you can't use it that often against large creatures is likely leading to a lower usage at higher levels.

It's something we're looking into but for which we don't yet have a clear answer.

Comment

Originally posted by Existing-Newspaper14

My inventory was full. Where will it go? My stash also.

Free up one inventory or stash space, log out and then back in again.

Comment

Originally posted by c-137_MrMeeSeeks

Still nothing about the Hellriders pack on Epic. ugh.

I get bugs are a concern, but shouldn't content some of us paid for be a pretty high priority?
Epic's answer of "sorry wait for PCF" is a paltry excuse, but 2+ months, and still not even a word.

Sorry for the long wait on it, I know it's frustrating. I listed this issue in the known issues list.

I believe that our patch next week should resolve this issue.

Comment

Originally posted by JonathanLS101

u/thearcan you should probably pin this. Also, thank you and hope you had a nice vacation 😁

Good reminder, thank you! And thank you :)

Comment

Originally posted by Thiccest-Lemons

Hi, I know you guys get a lot of messages but I have a very specific one about trickster. In the time sphere (slow trap?) is it possible to make enemies that have died no longer count as solid objects? The animation is cool but they eat my bullets when I’m mowing down a mob and it gets annoying

Fair point - I'll ask the team about this, but the resolution for it may be too code heavy and complex to integrate while we're working on fixes in the main.

Comment

Originally posted by Skadolol

You speak about Armor changes... Something about the legendary sets bonuses not working ? (Statue Set for Devastator with a buff who keep going after a couple second, Borealis Set for Tcehno who's no seems to work...)

It starts to be boring to always play the "meta" build because all the others "sets dependent builds" who should be at least as good as the meta are just not working

The statue and the borealis set are being looked at - I've listed them in the tracked issues here.

Comment

Originally posted by vapoorer

Now this is a Good start. 👍 Finally 👍

More love for trickster please.

Please revert the damage back to 50% on the class tree. I beg.

None the less i like where this is going.

Just to be clear. Is the only health/Armor balancing you done was with the gear attribute "Max health" on gear right? As in you just increased it?

You dint change anything on our default? As in more mitigation,more armor resistance / resistance and how health works.etc etc

From what i understand this patch only changed Max health attribute. Correct?

Correct - mitigation and increased resistance was not touched during this pass, but that's not to say we won't look into those things in upcoming balance passes.

Comment

Originally posted by Sulako

@thearcan I see zero mention of legendary drop adjustment. Am I correct?

Check the preamble.

Comment

Originally posted by chef_fuzzy

So can we log in now? Or is it maintenance?

Maintenance will end in 2 minutes.

Comment

Originally posted by -Certified-

Toby, do we have to download a patch for this all or just server side?

All server side - no download required!

Comment

Originally posted by Fsociety511

i haven't played in awhile do i still get it?

Yep. As long as you played before today, you'll get it.

Comment

Originally posted by vapoorer

Link for balancing is broken.

I had it ready but Reddit formatting bugged out on me and it took me a few minutes to reformat it all.

Comment

Originally posted by Dyalar

If you have already previously found all weapons, your character will be granted the rarest weapon for their class.

What in the world does this even mean? Do certain classes have a better chance of getting certain weapons? Is it weighted towards beneficial weapons for the class, i.e. Technos get more snipers and fewer shotguns? If so, wouldn't giving the rarest weapon be counterproductive?

Using analytics, we can determine which weapons have been dropped the least throughout all global playtime. So they are the most rare. You'll get one of those.

Comment

Originally posted by Aurick_411

Is this by character or by account? Would it be best to ensure you log into your highest level character to get the best benefit?

The order that you login won't matter as such - the package is already pre-allocated to the determined character.

Comment

Balancing:

Preamble:

Today’s changes focus primarily on buffing underused skills and improving player survivability via Armour rebalancing. This is only an initial first pass, based on the mass player data that we’re seeing in our analytics. If something has not been mentioned here, do not fret. Work is already underway for upcoming balance passes, which will look at other topics of focus, including legendary drop distribution.

We are also aware that Timed Expeditions remain a point of contention regarding balancing and that they are fundamental problem for many players as their timed nature can drive a too heavily DPS focused meta.

Addressing the root cause of this issue is something that will take a longer time. This is not something we will be able to address as part of the immediately upcoming patches, but we are working on this issue and are continuing to look into what is feasible in the long term.

Balance Notes:

...

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Comment

Community Appreciation Package:

The Community Appreciation Package is here and everyone who has played Outriders to-date will receive it!

Your most experienced character has been granted:

  • A random god-rolled Legendary weapon which you have not previously obtained (on any character)
    • If your inventory if full, please check your stash for the Legendary weapon.
    • If both your inventory and stash are full, the Legendary weapon will appear when you next free up an inventory space and restart the game.
    • If you have already previously found all weapons, your character will be granted the rarest weapon for their class.
    • Note: If you have received a duplicate weapon, please sit tight - we're looking into this as a matter of urgency.
  • Extra Titanium based on your character's level
  • A new emote, "Frustration" has been unlocked for all your characters.
    • A game restart may be required for it to ...
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Comment

Originally posted by deathf4n

WB and good luck with the upcoming notes release

Thanks!