urokuta

urokuta



04 Sep

Post
    urokuta on Steam - Thread - Direct
Craftopia is released for the Early Access today, September 4th, Friday, 21:00 JST.

Honestly, we couldn't make a decision on when to release Craftopia over a couple of months. It might be better to release once we developed the perfect game. We've noticed that a lot of players expect much on Craftopia. In the worst-case scenario, due to the lack of playable content, bad reviews would be posted to Steam; therefore, we would not be able to continue developing the game. But at the same time, we realized that we are just a small company and it's impossible to develop the perfect game on our own. It's totally different from those big companies which develop fantastic video games. A brand name, budget, and members, everything is not enough.

However, when it comes to our team's scale, there are styles of game development:
- 1) Receive the feedback from the players and immediately improve the game to reflect them;
- 2) Develop and put the aspect of trendy games into o... Read more

30 Jul

Post
    urokuta on Steam - Thread - Direct
Hello!
Craftopia is currently in closed alpha!

Thank you for all of your applications. Also, thank you to all alpha testers for helping to test the game and submit bug reports!
It has been really fun to be able to create a game with all the alpha testers and everyone in the community, and I am grateful for the opportunity.
We have been sincerely listening to your comments and striving to improve as much as possible, and the team is full of determination and enthusiasm to make Craftopia a better game.

Now, during this testing period, we had to make a crucial decision. To be honest, it was a really painful decision to make, but when considering the future of the game and our wish to make the best game possible, I think that it is a decision we need to make now.

Craftopia's early access release will be postponed from its original schedule.

Please let me explain.
From the beginning, it was stated that "If there is a problem that se... Read more

30 Jun

Post
    urokuta on Steam - Thread - Direct
Today we want to introduce the building and the brand new enchantment system!
When you put Iron Sword into Campfire, it becomes 'Flaming' Iron Sword! You can cook 'Rotten' Fried Egg with 'Rotten' Egg! Whole new exciting crafting experience awaits you!

Buildings

Enchantment

Post
    urokuta on Steam - Thread - Direct
Hello, everyone! Thank you all for being excited about Craftopia.
We want to announce the current development status, as the release date seems to be expected on July 1st amongst the community.

We had initially planned to release Craftopia in Early Access in June; however, we changed the release date to July for the following reasons: 1) we started working remotely on this project due to COVID-19; 2) we received way more responses than we expected. Unfortunately, working from home has drastically affected the development schedule and caused the delay, although it's expected that we will have the Closed Alpha Test in July.

On the other hand, we haven't decided when to start Early Access. Early Access is generally for the games to receive feedback from players before all features get implemented. But our game Craftopia is the game where you can do everything you have ever imagined. To meet players' expectations, we would like to develop and prepare as many features ... Read more

05 Jun


02 Jun

Comment
    urokuta on Steam Forums - Thread - Direct
You can view latest information in discord.
https://discord.gg/pocketpair
Post
    urokuta on Steam Forums - Thread - Direct
Early Access postponed to July 2020 Please be informed that Craftopia early access has been postponed to July 2020, although it was scheduled for a 6/3 release.
We apologize to everyone who has been looking forward to this game, but we are still working hard to deliver best experience to you.

There are two major reasons for postponement.

1. Due to the coronavirus, we started working remotely in the middle of the process, which slowed down our development speed.

As you know, the impact of the coronavirus is unavoidable for our company in Tokyo, and the development progress has been slower than expected, mainly due to adjustments around the multiplayer network system. We decided to postpone it because we believe that we can improve the quality of the product by debugging it for 1 month.

2. Received more traffic than expected and need to have a closed alpha before early access.

In the our previous game, Overdungeon, we were able to d... Read more