Valorant

Valorant Dev Tracker




25 Apr

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Originally posted by tbone603727

Is there a way to gift friends VP or is this a dev super power? Either way what a guy

We get a little bit of VP to give away, but most devs already gave it out. I have a very little bit left, so I thought I'd do what I could :)

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I think I may have a very little bit of VP left I could give you. It may not be enough, but it should make it so you can buy a few levels and hopefully be able to complete the pass. Shoot me a message.


24 Apr

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Originally posted by Riot_Fragloser

Thanks, myself and the outsource managers on the team worked back and forth on the model to try to polish it up as much as possible during development. Unfortunately, we don't have unlimited time to spend on every asset but we're glad the results came through nicely!

You guys did great :)

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Originally posted by NothingButMilk

Yeah I'm stoked about this battlepass. Gonna bring me much enjoyment grinding it out over the next while, so thanks for that! Already debating which player card I'm gonna use, there's so many great ones.

Same! It’s hard for me to pick a favorite. I’ll prob use the Forsaken card first and then just update the card each time I unlock a new one in the pass.

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Originally posted by Aluthran

That Yoru samurai has me hyped.

Same!

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Originally posted by DabCat69

Sadly the difference is so slight, I was hoping it sound like reaver so high pitched bass.. but the sound wasn't up to the expectations sadly

Posted a reply above, if you wanna check it out. Also, once it’s released if you happen to pick it up off the ground and try it let me know what you think. I feel like videos don’t really convey firing sound the same as when you’re firing it yourself. IMO the “amount” of firing audio on the Reaver Vandal is about the same as Forsaken but I’m just used to playing with Reaver more, tapping with it, spraying, etc.

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Originally posted by Krishnacz

I listened to both of them side by side and what it feels like is the default sound slightly amplified and recorded in an empty room and a shwing sound when he stops shooting :(

It feels like prime 1.0 really spoiled me, I cant feel satisfied with any other sounds in game

We always try to have the base sound of the gun present in the skin firing audio to keep it recognizable with the base gun. For every person who wants vastly distinct audio (Person A) , there’s another person who wants to know what they’re firing when they hear it (Person B). We err on the side of competitive integrity, so we wouldn’t want Person B to pick up Person A’s skin and feel like it hindered their gameplay.

Regardless, this is good feedback. If we keep hearing stuff like this, we can try to tune firing audio even more. I assume you haven’t tried it in game yet (since only a few influencers have played with it), so if you pick it up off the ground let me know what you think.

I’ve tried it in-game many times and always thought the firing was very unique and watching a video doesn’t quite convey the feeling the same way for me.

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Originally posted by MechanicalPencilUser

What was the decision to include 2 bunny items (spray and buddy) for the BP? My IGN relates to bunnies and I love those items.

One is for bunny hopping, so a more meta game spray.

The other is based on the bunny mural outside of Haven B site.