Reflex feels interesting, but with my RTX 2080, the "on + boost" setting doesn't make my GPU stay at a high clock speed?
Somehow my core clock is fluctating between 600Mhz... all the way to 1785Mhz?
I have "Enable Maximum Performance Mode" in the Nvidia Control Panel already, and use the"High" power plan in Windows itself.
No overclock or change applied to the "core clock speed" nor the "memory clock speed" on the GPU.
The card is supposed to have a core clock of 1785 MHz... so I find it odd that in the practice range when shooting targets in Valorant. The GPU core clock is cycling between 600Mhz, 785Mhz, 1515Mhz, and 1785Mhz.
Do you have any idea why my card could possibly be clocking up and down this much when in Valorant u/RiotBrentmeister?
Even with the reflex "on + boost" option, it still has this issue.
I get ~380 FPS regardless as I have an i7...
Let me lead with caveats. Riot didn't develop the Reflex SDK. NVIDIA did. I'm also not an expert on NVIDIA's clock determination algorithms or how the tool you're using is measuring it.
That being said I'll give you my totally not official wild guess based on what I know.
Everything beyond this point is speculation.
The final clock rate ends up being the culmination of several multipliers. If you were going to make a clock rate controller you'd probably have a multiplier for current activity that is either very low or very high based on if the GPU is currently in use. You'd probably have a multiplier that is based on usage in the last second. You might have an additional multiplier that acts like a "boost". Boost might just be bumping up a boost multiplier that keeps the "usage in the last second" multiplier from capping your clock rate too low. You'd probably still want an activity multiplier to keep from just idling at max frequency all th...
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