https://steamcommunity.com/games/552500/announcements/detail/2930115719580442829
Heads up: we’re clarifying the definition of a Season.
Previously, a Season was expected to come with a larger release of content and game changes. Upon reflection, we never really defined what a season was. The only consistent feature of a Season was the reset of Winds of Magic leaderboards, a reshuffle of the Weaves and fresh Portrait Frames for Weave challenges. Going forward, this will be the definition of a Season.
What this means is that is not all Seasons will come with a larger content drop. This isn’t a bad thing. What it does afford us is the ability to be more flexible with content releases whilst not disturbing the rolling of the Seasons. It allows us to release content when it’s ready - which works both ways. We don’t need to hold ready content for an upcoming Season, and we don’t need to rush/cut down unfinished content to make it in time for a Season.