over 2 years ago - Stona - Direct link

You are aware that tank cannons are not a physical object when we discuss collisions with objects like walls, trees etc? How you manage to make your cannon explode on them? Can you share some replay?



We have tested such gameplay in WT years ago. I am sure it fits some shooting games, but it did not fit to WT much, sorry.

over 2 years ago - Stona - Direct link

This do not stays in opposite to my statement. Cannon barrel is not a physical object for environment in this case. Shell is

over 2 years ago - Stona - Direct link

Everything in the world has its own durability. You can call it HP if you like.

The difference here is - you can destroy module in WT numerous times (you can destroy tank's engine 20 times for example) and tank is still there, operational, because there is no health bar for a tank. You cannot "chop" 20 hp every hit to get tank's hp to 0.