19 days ago - [DE]Megan - Direct link

Call of the Tempestarii: Hotfix 30.0.7
 

Changes:

  • Added the option for players to start the Jackal/Razorback boss fight after 30 seconds if no other players reach them.

  • The Epitaph Blueprint is now tradeable.

  • Added updated wrist-mounted weapon animations (ie Gammacor, Epitaph, Atomos, etc).

    • Also fixes weird wrist angled animations. 

  • The Hydroid statue in the Larunda Relay now reacts with Mastery Rank 30 Blessings! For those who don’t know, when Blessing in the appropriate Relay the statue changes to reflect your current Warframe!

 

Sevagoth Change:

  • Sevagoth’s Gloom Energy cost is now prevented from increasing to 1.5 per enemy as the radius grows, and drain is capped at a maximum of 10 enemies.

    • As indicated by previous patch notes this was intended for Hotfix 30.0.6 but it just missed the build!

 

Railjack Changes & Fixes:

  • The Forward Artillery weapon swapping mechanic has been given its aforementioned support functionality! When pressing (F) to ‘Switch Weapon’, you can now use the Turret Armaments while in the Forward Artillery seat! This functionality has been given a proper UI pass as well as sounds.

  • Fixed a crash when a Client joins a Railjack mission while the current players are on-board the Corpus Capital Ship.

  • Fixed a crash if Void Sinks triggered too early.

  • Fixed Clients becoming stuck in the loading screen if a Host migration occurred when other players were in Archwing, Necramech, and Operator mode. 

  • Fixed Clients joining a Void Storm in progress being prompted to select a Lith Relic for a Neptune Void Storm instead of a Neo Relic.

  • Fixed Crew Appearance weapon Skin choices not saving. 

  • Fixed a script error when using an ‘On Call’ Crew member.

 

Fixes:

  • Fixed a crash that could occur when abruptly leaving a mission with Nekros’ Shadows of the Dead active.

  • Fixed only traveling 50% of the intended distance when casting Hydroids Tidal Surge with Fire Walker active (via Helminth Subsume and in place of Undertow).

  • Fixed Hydroid’s Tentacle Swarm timer disappearing when casting Tentacle Swarm then Transferring to the Operator.

  • Fixed Lavos' armbands blocking view while aiming down sights with wrist mounted secondary weapons (Epitaph notably).

  • Fixed cases where the Relay Blessing UI did not appear for some players.

  • Fixed Archwing Quest transmissions being out of sync when progressing through the final stage of the Quest too fast.

  • Fixed incorrect instructions and in-mission hints during the Archwing Quest.

  • Fixed in-mission hints during the Archwing Quest not swapping between mouse/keyboard and controller.

  • Fixed misaligned Kuva Lich Chest Armor on Atlas Prime and Atlas Karst. 

  • Fixed the Feasting Hamster Glyph being stretched vertically.

  • Fixed script errors that could occur if you killed a Battalyst mid-disco.

  • Fixed a harmless script error that could occur when killing a Mitosid.

  • Fixed a harmless script error if the Bailiff Defector was killed in the Gift of the Lotus Defense alert.

  • Fixed a script error that could break your HUD.

  • Fixed a harmless script error that could occur during certain Eidolon Bounties when something died from a level hazard.

  • Fixed a harmless script error that could occur if you left the Cambion Drift and returned to the Necralisk right when Vome or Fass was emerging.






Links in this thread

Call of the Tempestarii: Hotfix 30.0.3
Missed note / incomplete feature: Some Tenno have noticed that Forward Artillery can use a different gun by using ‘Switch Weapon (F)’. This is a feature that shipped unfinished, but expect real support for this in a future deployment (UI, sounds, etc). Changes: Optimized performance for a number ...


Call of the Tempestarii: Hotfix 30.0.6
Call of the Tempestarii: Hotfix 30.0.6 Changes: Swapped the crafting requirement of Control Module for Gallium in Rhino Systems Blueprint to ease early player acquisition. Polished some of Mirage Oneiro’s custom weapon idle animations. Added a ‘None’ option to Backdrops in the Dojo so you can go ...


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