Hello everyone,
Today we want to share more details on our short term workflow, upcoming changes and things we are working on, including:
- Unique items improvements
- Controller Support & UI improvements
We announced in our previous Monthly Update that we wanted to keep bug fixing at the center of our production cycle and that we aimed to release more frequent bug fixing patches between content patches. Since then we have pushed 3 bug fixing patches in the past 3 weeks to address specific issues reported by the community, whilst also targeting older issues that hadn’t been fixed yet.
We’re now entering a period where we want to focus on
our next content patch, which should drop around the
end of October/early November and bring:
- New end-game activities including new mission types and rewards system,
- New monsters,
- New environments,
- ...
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