about 2 years ago - Ahskance - Direct link

eviltane summed this rather straightforwardly...

Modelers that make ship models aren't bug fixers.
Artists that draw splash screen aren't bug fixers.
Game Designers that create new mechanics aren't bug fixers.
Audio folks the create new music aren't bug fixers.

In short, it's a fairly specialized art to find bugs and squash them.
We do have a team for finding and fixing bugs, but they are extremely hard to track down in a game of any sufficient size (and small games too). We do the best we can, but there are almost always new and weird ways for code to do unexpected things.

If you'd like to learn more about our Big Fixing process, we have a video here:



Direct Video Link: https://www.youtube.com/watch?v=ojnIAFJ_CzQ






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