World of Warships

World of Warships Dev Tracker




31 May

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Participate to win Community Tokens on Discord! Read it on the portal

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¡Participen para ganar Fichas de la Comunidad en Discord! Leer en el portal

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Participe para ganhar Tokens da Comunidade no Discord! Leia no portal

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    on News - Thread - Direct
Asymmetric Battle, the introduction of a "cool-off" period, and other changes in the June update of World of Warships! Read more
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Batalha Assimétrica, a introdução de um tempo de "descontração" e outras mudanças na atualização de junho de World of Warships! Leia no portal

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Asymmetric Battle, the introduction of a "cool-off" period, and other changes in the June update of World of Warships! Read it on the portal

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¡Batalla Asimétrica, la introducción de un periodo de “relajación” y otros cambios en la actualización de junio de World of Warships! Leer en el portal

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The answer was given above, but you didn't read it for some reason.
A message about the updated version of ModStation and the necessary actions is pinned at the top for your convenience so that you do not have to look.


30 May

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    Ahskance on Forums - Thread - Direct

The shell ballistics feel quite comfortable, so that's a big plus. Having Radar and Smoke at higher Tiers adds more options to their kit, as well.

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    Ahskance on Forums - Thread - Direct

The NA Server will be started shortly to address login issues.

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    Ahskance on Forums - Thread - Direct

The NA Server will be restarted shortly to address login issues.

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    Ahskance on Forums - Thread - Direct

At a basic level, a game with a Knight and a Bowman are asymetric assuming the two different classes can face off against each other. They are not mirrored and possess different playstyles with unique paths to winning.

If you'd like to watch a video which discusses the concept, you can check this out:



The video decides to make two labels of "Weak" and "Strong" asymmetry. Starcraft is in the first category in the video above.


29 May

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    Ahskance on Forums - Thread - Direct

There are other examples, but the first mega-success-story of asymetrical design that I can think of was Starcraft. Each of the three races is decidely different in concept and play.



Command and Conquer: Tiberian Dawn and Warcraft 2 had non-similarities as well. C&C had two directly different forces and Warcraft 2 had variety in castable spells, though neither of them grew to be the titan that Starcraft became on its own.

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    Ahskance on Forums - Thread - Direct

Thread has been closed to avoid personal attacks. OP has already stated they've uninstalled.

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    Ahskance on Forums - Thread - Direct

This bug is known and is slated to be fixed in 12.5!

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    on News - Thread - Direct
Complete one of two combat mission chains to earn rewards themed around the 1916 Battle of Jutland! Read more
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Complete one of two combat mission chains to earn rewards themed around the 1916 Battle of Jutland! Read it on the portal