Warhammer: Darktide

Warhammer: Darktide Dev Tracker




15 May


Devoted Rejects,
Hotfix #38 (1.3.3) is now live on Steam. It will shortly be live on our other platforms, too.
  • Resolved stutter and performance issues caused as a result of the Shader Cache not building correctly upon the launch of the game.
Dev NoteEssentially, the engine wasn’t able to compile the shaders in advance for players due to an invalid cache, so it caused stuttering as the cache rebuilt itself in-game.
  • Fixed an issue where the audio would suddenly cut out for brief amounts of time.
  • Ius Mk III Shredder Autopistol accidentally had the wrong set of animations playing in first-person for some actions. It has now been changed to play the correct original animations again.
  • Fixed instances where the Martyr’s skulls in Enclavum Baross and Relay Station TRS-150 were ...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Apr

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

Devoted Rejects,
Hotfix #37 (1.3.2) is now live on Steam. It will shortly be live on our other platforms, too.
  • The Tactical Overlay should now be usable in the Mourningstar while playing on a gamepad.
  • Fixed an issue rendering the penance “Get Off Me” unable to progress past 25.
  • Fixed an issue where playing a Maelstrom mission with one of the following modifiers failed to trigger their respective penances: Lights Out, Ventilation Purge, or Pox Gas.
  • Fixed an issue where the penance “They’re Gonna Blow” didn’t increment due to missing data.
  • Fixed so that the Poxburster isn’t itself counted as a kill for the penance “The Enemy Of My Enemy Is My Friend”.
  • Added “Penance Unlock Chat Messages” in Interface Options.
  • Moved a heretical idol that was previously indestructible in Mercantile HL-70-...
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18 Apr



Devoted Rejects Here are the patch notes for. Hotfix #36 (1.3.1). It is now live on Steam and will shortly be live on our other platforms.
  • Added a list of default suggested penances to display for players who access Hestia’s corner before they have any progress on other penances.
Dev Note: This is to avoid situations in which we present far-away or more difficult penances because of a player’s started progress.
  • Fixed some penances referring to the wider Chasm Terminus area as “Chasm Station.”.
  • Fixed a crash that could occur if a player redeemed an item reward for individual penance if they accessed “Penances” via character selection".
  • ...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Jun


07 Feb

Comment

Hi yes this is for the Orestes Mk IV Assault Chainaxe - will ammend the formatting for clarity.

Comment

oh noo, I have fixed it now - thanks for flagging!

Rejects,
Here are the notes for patch 1.0.25 which just went live on Steam. As mentioned in the Comm-Link released last week this patch is focused on fixes for Blessings, and also balance changes for weapons.

Later this week... Read more
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Rejects,

Here are the notes for patch 1.0.25. As mentioned in the Comm-Link released last week this patch is focused on fixes for Blessings, and also balance changes for weapons.

Later this week we will also be releasing a Dev Blog talking about changes to Crafting, Sire Melk’s Requisitorium and t...

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Jan

Rejects,
First I wanted to introduce myself for those of you who don’t know me yet, Hi! I am Catfish and I will be the Community Manager for Darktide going forward. In this Update we will address some of the community’s questions following on from our recent open letter[forums.fatsharkgames.com] and give you the patch notes from this week's bugfixes.

Addressing Some Questions:

Roadmap

We hear your enthusiasm for an updated Roadmap for Darktide, however we have adjusted our short term plans to allow for more work on our top priorities which mainly revolve around getting the game to where it should be. Because we are in the process of adding changes in accordance with the feedback we have received since launch, certain features we hoped to have ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Jan

Post

Rejects,

First I wanted to introduce myself for those of you who don’t know me yet, Hi! I am Catfish and I will be the Community Manager for Darktide going forward. In this Update we will address some of the community’s questions following on from our recent open letter and give you the patch notes from this week’s bu...

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15 Dec

Rejects!
For the full Community Update, check the announcement made yesterday.

Below are the Patch Notes for patch 1.0.20 'The Signal' which went live just now.

Patch Notes, Patch 1.0.20 Content Drop: The Signal This drop introduces a new map, two new weapons - one for the Ze... Read more