Terraria

Terraria Dev Tracker




16 Feb

Comment

This is such a cool idea


15 Feb

Post
    Loki on News - Thread - Direct

141-143-console&mobile-2.png​ Happy launch day, Terrarians!

We are pleased to share that the Terraria 1.4.1 - 1.4.3 updates are now available for play on PlayStation, Xbox, Nintendo Switch, Android, and iOS devices! This has been a new experience for the team - trying to release across 5 platforms at once - and we have learned a lot that we will apply moving forward to make things even more efficient. After all, if we are someday able to pull off Crossplay, this will be the way that all updates...

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14 Feb

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Well, I love it! 😍


10 Feb

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10/10


09 Feb

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Originally posted by ellietato

suspicous because Cthulhu is missing an i

Yes… This was totally intentional 😅


07 Feb

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Originally posted by mianori

u/redigit : )

We were laughing about this at work today. Well done! 🤣


03 Feb

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Originally posted by Buzzsaw_Wyrm

Bring forth the holy Hand Gun Of Antioch

And Saint Attila raised the handgun up on high, saying, 'O Lord, bless this thy handgun, that with it thou mayst blow thine enemies to tiny bits, in thy mercy.'


25 Jan

Post
    Loki on News - Thread - Direct
sotg-dec-23.jpg
Greetings Terrarians!

Happy Holidays everyone! 2023 has been a rollercoaster of a year, but we feel we are ending it on a high note. The team is feeling confident and cohesive, excited for what awaits for us and for Terrarians everywhere in 2024. By this point, most all of our team is on holiday break enjoying some time with family and friends - and we hope that each of you find the time over the next little while to do the same. Don't worry, we have left a few...

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Post


Greetings Terrarians!

2024 is here at last and we feel like it has the potential to be a huge one in the world of Terraria! Just looking at the existing plans for Terraria development on 1.4.5 and then looking one step beyond that into (hopefully) the world of Crossplay, this year has the potential to be the most impactful year for the game and community since the release of Journey's End. Of course, there is lots to do between where we are today and reaching that potential, but our team is fired up and ready to make it happen. We hope each of you enjoy following along with us this year and here's to making 2024 one of the best years for Terraria yet!

Let's get started, shall we?



PC - RE-LOGIC

TERRARIA 1.4.5 - SLIMEVOLUTION AND AXEARANGS, OH MY!
What sta... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Jan



Introducing the latest in lawn care technology - Slasher’s Velociraptor can cut through grass as quickly as it can devour hapless victims on deserted islands. Includes bonus Pterodactyllical Delivery System! Get yours today!

18 Jan

Post
Greetings, Terrarians!

Hot on the heels of our initial coffee releases with our friends at Madrinas, we are very pleased to reveal the latest addition to our collaboration - the Life Fruit Charged Refresher! This delicious Mango Limeade Refresher packs a burst of energy with every sip - plus, who hasn't wanted to know what Life Fruit tastes like, right?




[madrinas.coffee]
Pick up yours today by clicking the banner above or the link below!

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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Jan

Comment

Originally posted by korneev123123

turtle boulder

This thought pleases me


08 Jan

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Your girlfriend:

Your girlfriend at home:


07 Jan

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mandatory scurvy vaccine


04 Jan

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Somewhere in my house I have the whole set. I need to fish them out to share online. I’ve also got like 100 unopened PC collectors editions here too


02 Jan

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Originally posted by Lingx_Cats

Honestly I would do all of the pixel art if I could have my summons wandering around I won’t even lie

And thank you so much for actually replying oh my god??

It’s more of a need to rewrite summon AI for this. Have activation/deactivation code for the pets(since they are projectiles), limit how many can be active at once, optimize it all for multiplayer, and then I’m sure it will get stuck in QA hell for quite a while.

Not saying impossible, just that it will end up taking a lot of time to do right. I think it would be fun, like placing kites, but do you want to push the update back another couple months potentially when we are already passed our deadline?

Just my transparent 2 cents on the subject

Comment

This gets requested a lot. I’ll see if there are any feasible ways to make it happen. No promises