They Are Billions

They Are Billions Dev Tracker




12 Dec

Comment
    >INVICTUS< on Steam Forums - Thread - Direct
thanks for nothing; this game cost me double the price thanks to STEAM 3rd party ♥♥♥♥ stuff: logged and linked my humble account with steam... only problem: i bought htis game on steam not on humble page ... RESULT : i have to repurchase the game AGAIN IN HUMBLE?!?! ... SAY WHUUT 50 +- euro for this early acces game?????? Humble did not recognise me purchasing this game on STEAM FIRST? GG F U STEAM!!! you scaming ♥♥♥♥ again GRRR:steamsad:
Comment
    Gomez on Steam Forums - Thread - Direct
Hello!

Windows is the only version available just for now in Survival Mode. We have to study if we will bring it to Mac for the full version of the game.

Thanks.

Regards.
Post
    Numantian Games on Steam Forums - Thread - Direct
The backing period and special editions are no longer available. Thank you so much for your support and patience. The overwhelming support for our game was so much more than we had ever dreamed of.

Your Steam key(s) are already available on your download page in Humble Store. Just use the link from the email you received as: "Your Ranger Edition is Ready.”

UPDATE: Steam key DLC Soundtrack & Artbook is already available in your download page for all editions from Soldier and Above. In case you missed the link, Humble Store we will send you a new email next week.

For the remaining Lucifers and above Custom Mayor Rewards, we will do another round to create the remaining ones and include them in the game in a future update. Be patient!

______________________________________________________

Here we will update the status of the rewards for the different editions:

Ranger Edition Steam keys and wallpapers are already delivered... Read more
Comment
    Numantian Games on Steam Forums - Thread - Direct
Hi! Yes, it is compatible with any aspect ratio. Even 9:21 ;)

03 Nov

Post
    Numantian Games on Steam Forums - Thread - Direct
In order to have everything more organized please post the bug reports in this sub forum. We will treat it with higher priority and it will be much easier for the developers to attend you.
Bugs Reporting Subforum

Thank you very much for your help!

02 Nov

Post
    Numantian Games on Steam Forums - Thread - Direct
Greetings!
Here we will talk about the development, improvement and new features of The Are Billions. Basically: What we are doing?

Right we are deciding about the future of TAB (more content with DLCs, or planning the second part with new features, more info here). Also we are fixing issues and bugs notified by users and working in expanding the custom levels editor.


01 Nov

Post
    Numantian Games on Steam Forums - Thread - Direct
Here we will post the most common problems and possible solutions:

Game Log If something fails please check the game log which is in:
Documents\My Games\They Are Billions\ZXLog.txt

Automatic Error Reporting When the game crashes it shows a window that reports the user that an error has found and can be sent to Numantian Games. You can add additional information in the text box, please do it, as that helps us to find the problem.

If a problem persists, please write your email in the text box so we can contact with you and give you better support.

Check this for Crashes (when selecting units ,...) Delete the following files in the installation folder that should not be there are they are obsolete and can cause conflicts:
DXVision.dll
DXPlatform_Desktop.dll
ICSharpCode.SharpZipLib.dll
Steamworks.NET.dll
... Read more

31 Oct

Comment
    Numantian Games on Steam Forums - Thread - Direct
Nice! Thanks for the info!
Comment
    Numantian Games on Steam Forums - Thread - Direct
Hi Nive!

Just play the game on Steam, and when the GOG version is released, write us and we will give you a key for GOG store. Once you pay for a game you should have it in all your platforms :)
Post
    Numantian Games on Steam Forums - Thread - Direct
Greetings!

Here we will post the version changes when we update the game. Also we are updating the changes for the incoming new version:

NOTE: To access the Beta Test branch, go to the game properties on Steam, and in the tab Betas select the Test Beta in the selection box.

Version 1.1.3
  • [SOLVED] Fixed communicator freeze when displaying a window message.
  • NEW FEATURE Editor: New Function: DamageAll( entity, damage). It causes the damage selected to all entities of the type selected.
  • NEW FEATURE Editor: New Function: CureAll( entity, life). Cures the amount of life given to all entities of the type selected.

Version 1.1.2
  • [SOLVED] Ballista visual attack range graphic changes when its action range is modified.
  • [SOLVED] Wasp is available as entity symbol in the editor.
  • ...
Read more

19 Sep

Comment
    Numantian Games on Steam Forums - Thread - Direct
Hi, it scales even in our best computer with 12 cores :)

Nevertheless the scaling is not perfect as some part of the code has to be "linear" (GPU drawing, critical sections...) but the parallel part scales perfectly (AI, Pathfinding, game logic...).

21 Aug

Comment
    Numantian Games on Steam Forums - Thread - Direct
It depends on many factors. For example, c++ assemblies are precompiled to a specific architecture while .NET assemblies are compiled dynamically to adapt the code to the current architecture so it can use specific instruction sets and optimizations. Also the flexibility of C# allow us to create very complex and optimized systems that in c++ would be much more difficult and more vulnerable to errors (memory leaks...). Nevertheless our physics library is compiled in c++ so we use the best of both worlds :)

19 Aug

Comment
    Numantian Games on Steam Forums - Thread - Direct
Hi!
The problem with the OSX and Linux versions is not just the compatibility with Mono platform, but also getting the same performance as the .NET version. The game is heavily optimized and multithread and we know by our experience with LoX that Mono is much slower in that regard compared to .NET. Said that, after releasing the game on PC, we will work on those platforms, trying to get a decent performance, but we cannot promise anything despite of we would love to release it in OSX and Linux as soon as possible.

14 Jun

Comment
    Numantian Games on Steam Forums - Thread - Direct
Hi!
Our engine actually can move up to 30K units on a icore7 processor. The engine is programmed with c# over microsoft .Net. It is heavily optimized and scaless very well the performance over multiple cores. Take in mind that the trailer scenes are real gameplay scenes moved by our engine in real time while the same computer was recording the video and encoding it in x264 and in 4K resolution!