Kaivax

Kaivax



Post
    Kaivax on Forums - Thread - Direct

The Cataclysm Classic pre-patch is coming to an end with the launch of Cataclysm Classic on Monday, May 20 at 3:00 p.m. PDT, and we’d like to share some notes on aspects of the expansion that players will want to know.

World Bosses

Poseidus, Mobus, Garr, Xariona, Akma’hat, and Julak-Doom will first begin spawning with the weekly reset the week of June 4. They’ll begin to appear alongside the Baradin Hold raid and its first boss, Argaloth.

Except Poseidus, who drops a mount, world bosses will drop item-level 346 pieces of unique gear alongside a recipe and a random iLvl 359 bind-on-equip epic. These bosses will eventually drop their item-level 359 unique gear when Zul’Gurub and Zul’Aman unlock.

...

Read more
Post
    Kaivax on Forums - Thread - Direct

With a hotfix that we applied a few minutes ago, we’ve fixed a bug that was causing some high-level boss abilities to unintentionally do double damage to players.

For players who have been inside an instance since before the hotfix went out, there will be no change until you leave and start a new instance.

Thank you for your reports and feedback!


Yesterday

Post
    Kaivax on Forums - Thread - Direct

Greetings,

The team has been hard at work on Season of Discovery and Cataclysm Classic. There’s a lot happening in Classic right now, and while we’ve been working incredibly hard, we’ve also been fairly quiet, so we felt it would be a good time to provide an update on a few things, including Season of Discovery Phase 4.

Phase 4 Release Update

Cutting straight to it, and as you have no doubt likely noticed, the World of Warcraft team has been delivering a lot of exciting content lately, and this will (of course) continue well through the next few months and beyond. As such, to land Phase 4 at just the right time, our current phase (Phase 3) is going to last longer than previous Season of Discovery content phases. We can’t share Phase 4’s release date just yet, and we know this news and the longer Phase 3 may be disappointing to some, but our timeline will ensure that our Classic team delivers an experience worthy of our players at the high-qualit...

Read more
Comment
    Kaivax on Forums - Thread - Direct

We will shut down the raids today at 6:00 p.m. PDT on the Cataclysm Classic Beta.

Thank you for your participation and issue reports! They have been invaluable.

Comment
    Kaivax on Forums - Thread - Direct

We believe that this issue has been fixed with an update that we deployed with realm restarts earlier this morning.

Post
    Kaivax on Forums - Thread - Direct

Please note that raid testing is happening on the Cataclysm Classic Beta right now, and raid testing will end later today.

This thread is about our launch test, which will occur at 2:00 p.m. PDT today on ...

Read more

16 May

Post
    Kaivax on Forums - Thread - Direct

Please join us on the Cataclysm Public Test Realm (PTR) for our launch test tomorrow, May 17 at 2:00 p.m. PDT. At that time, the PTR will step forward from pre-patch content to the deployment of the full Cataclysm expansion.

The PTR is named Public Test Realm (Wrath Classic) in your launcher.

We’ll see you there!

Post
    Kaivax on Forums - Thread - Direct

We’ve opened a whole new way to play World of Warcraft, and getting started is easy!

To play WoW Remix: Mists of Pandaria, all you need to do is:

  1. Log into World of Warcraft: Dragonflight in your Battle.net Launcher.
  2. Create a new Timerunner character.

create1070×529 61.2 KB

Please note: You can create Timerunning characters on any Dragonflight realm. Feel free to change realm before creating your Timerunner, if you wish to.

create2

  1. Customize your character, and hit that Enter World button!
Post
    Kaivax on Forums - Thread - Direct

Welcome to the WoW Remix: Mists of Pandaria forum! This forum is here to provide you with a friendly environment where you can discuss Pandaria Timerunning with other players.

Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct and guidelines before posting.

Code of Conduct: https://battle.net/support/article/000256989

Terms of Use: ...

Read more

15 May

Comment
    Kaivax on Forums - Thread - Direct

That is indeed the issue. Items that were deleted before the hotfixes and then restored after the hotfixes will not be affected by the hotfixes.

Comment
    Kaivax on Forums - Thread - Direct

May 14, 2024

Cataclysm Classic

  • Fixed missing text in guildmaster’s Rank Permissions panel so that it is clear that the checkbox controls whether the guild rank is considered an officer rank.
  • Fixed an issue that would cause c*ckroach Cabins to be uninteractable, preventing the daily “Roach Coach” quest from being completed.
  • Fixed an issue that prevented players from interacting with the objects required to complete the “Would You Like Some Flies With That?” daily quest.
  • Mage
    • Fixed a problem with Focus Magic being useable while not talented into it.
    • Living Bomb critical strikes will no longer trigger Ignite. It did not trigger Ignite in original Cataclysm, as even its final detonation was considered periodic damage.
  • Shaman
    • Flametongue Totem will no longer stack with other Spell power increasing effects.
  • ...
Read more

14 May

Comment
    Kaivax on Forums - Thread - Direct

May 14, 2024

Dungeons

  • Azure Vault
    • Fixed an issue causing the time requirement reaching two and three chests on Mythic Keystone difficulty was lower than intended.

Items

  • Veteran and Champion track items obtained from outdoor activities should now be eligible for conversion at the Revival Catalyst. This fix is retroactive.
  • Veteran and Champion track rings, necklaces, and armor obtained from outdoor activities should now be eligible for socket upgrades. This fix is retroactive.

Mounts

  • Fixed an issue causing the Rostrum of Transformation to require level 70.

Non-player Characters

  • Cheered up Thomas Bright who was feeling a little low.

Cataclysm Classic

  • Fixed missing text in guildmaster’s Rank Permissions panel so t...
Read more
Comment
    Kaivax on Forums - Thread - Direct

The Voidweaver changes in today’s Alpha build are experimental and were aimed at trying to resolve an issue where Void Torrent was required to make the hero talent tree work.

We hear you that the gameplay isn’t as smooth with spawning an Entropic Rift from Shadow Crash, and we will likely move it back to spawning from Void Torrent.

On Shadow Crash firing at your target instead of using a reticle: this was also an experimental change, and if we do end up moving forward with this change in place, we will provide an option to players to use a reticle through a choice node.

Comment
    Kaivax on Forums - Thread - Direct

Wildstalker

  • Symbiotic Blooms now prioritize growing on injured targets.
  • Strategic Infusion’s chance for your periodic heals to crit is decreased to 8% (was 10%), but its duration is increased to 10 seconds (was 6 seconds).
  • Wildstalker’s Power has been updated: Rip and Ferocious Bite damage increased by 5%. Rejuvenation, Efflorescence, and Lifebloom healing increased by 10%.
  • New Talent replacing Wildstalker’s Persistence: Lethal Preservation: When you remove an effect with Soothe or Remove Corruption / Nature’s Cure, gain a combo point and heal for 4% of your maximum health. If you are at full health an injured party or raid member will be healed instead.
  • Root Network now increases the healing of all your abilities, ...
Read more
Comment
    Kaivax on Forums - Thread - Direct

Hello Druids,

There are a couple pieces of feedback we received on Keeper of the Grove that informed today’s updates.

Keeper of the Grove

  • Dream Surge: Dream Burst damage reduced by 15%.
  • Harmony of the Grove: Force of Nature treants increase spell damage by 5% (was 3%).
  • Power of Nature now increases Force of Nature Treant melee damage by 100% (was 20%).
  • Bounteous Bloom: Each treant generates 6 Astral Power per 2 seconds (was 3 Astral Power).
  • Early Spring: Now reduces the cooldown of Force of Nature by 15 seconds (was 10 seconds).
  • Cenarius’ Might design updated: Balance: Entering Eclipse / Restoration: Casting Swiftmend increases your Haste by 8% for 6 seconds.
  • Power of ...
Read more
Comment
    Kaivax on Forums - Thread - Direct

Hello Mistweavers!

We’ve made an update to Revival in this Alpha build that caps the amount of magical debuffs the spell can dispel off of each target.

This is mainly targeted at Battlegrounds, where Revival has been overly oppressive to other specializations that rely on magic debuffs to function. We are not expecting this to impact PvE.

Edited to add: This will not change how Revival functions with debuffs that stack multiple times, such as bursting.

Thank you for your feedback!

Comment
    Kaivax on Forums - Thread - Direct

Hello, Death Knights–

This week’s Alpha update includes another round of changes for Death Knights – this time focused on the Frost tree. Like our last round of changes for Unholy, we looked at talents that felt more appropriate to be baseline for the spec and talents that worked better as 1 rank instead of 2. Notably, we made Fatal Fixation and Rime baseline, reduced Frostwhelp’s Aid, Enduring Strength, and cut both Cold-Blooded Rage and Invigorating Freeze and reduced their new talents to 1 rank.

The goal with the above changes is to cut down on build friction allowing for more customization as you spec through the tree. These changes alongside other talent movements and new pathing connections should help create a better experience for build variety.

We’ve also created a variety of new talents and added 2 new capstones that focus on your auto-attacks which should help give some better sustained damage outside of Pillar of Frost windows. These talents also com...

Read more
Comment
    Kaivax on Forums - Thread - Direct

Salutations, Shamans!

This week we’re unveiling the Totemic Hero talent tree.

Totemic is centered around a replacement spell for Healing Rain and Windfury Totem called Surging Totem. The goal with this totem was to create an option that alleviates some maintenance in your rotation without adding extra abilities as well as having a meaningful new totem to pay attention to.

As you’d expect, the rest of the tree has improvements to totems in various ways and for Enhance, some extra totem summons. For this week, half of the talents have their tooltips in place but are not yet working. The keystone and capstone are fully functional for you to test.

We look forward to your feedback!

Comment
    Kaivax on Forums - Thread - Direct

Greetings Warlocks.

Today’s Alpha update focuses on Demonology and addressing feedback received regarding how many talents were available within its specialization tree. You will see several talents removed as well as new talents being added. We’ve also reduced the number of available ranks across the talent tree.

Cooldown Alignment
We are removing all talents that reduce the cooldown of Demonology’s summon abilities and baking in those decreases baseline so that they align in a way that makes sense. These talents, along with the varying cooldowns, made playing Demonology more convoluted and difficult, especially for new players. This should free up some talent points and require less problem solving when it comes to trying to ensure your cooldowns align.

Demonic Tyrant
We are moving Summon Demonic Tyrant to the center of the Demonology tree to make it much easier to access. When we first set out to design the new tale...

Read more
Comment
    Kaivax on Forums - Thread - Direct

Hello Warriors!

We have a few goals for this round of Mountain Thane changes.

Mountain Thane

  • Lightning Strikes: Chance for a lightning strike increased to 30% (was 25%). Lightning Strikes occur 30% more often during Avatar (was 50%).
  • Strength of the Mountain updated. Shield Slam damage increased by 10% (was 20%) and now causes Demoralizing Shout to reduce damage enemies deal to Protection Warriors by an additional 5%.
  • New Talent replacing Valarjar Training - Snap Induction: "Activating [Protection: Demoralizing Shout][Fury: Recklessness] grants a charge of Thunder Blast.”
  • Flashing Skies design updated: “Thunder Blast calls down a Lightning Strike on an enemy it hits.”
  • Steadfast as the Peaks design updated: “Stamina increased by 5%. Victory Rush increases your maximum health by 10% for 5 seconds. When this health increase expires, you heal for any amount of the original Victory Rush that healed you in exc...
Read more