almost 3 years
ago -
Crater Creator
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Originally posted by SuperMeatBag: …they are I think programmed to try and avoid taking damage if possible.
Originally posted by aY227: …They know spikes will hurt them…
I still don’t think this is true. It seems more plausible that there wasn’t enough space left to go that way in the zombies’ view.
When the zombies ‘see’ a spike field, they don’t see a bunch of sharp pointy sticks. They see a block. An obstacle. So to see it from their perspective, imagine placing a regular old block everywhere you placed a spike. Now the situation may become clearer.
I’m still guessing since we didn’t see the base exactly, but my hypothesis is that the spikes were placed such that there wasn’t enough head room above the spikes and below the ceiling at some point along what you intended to be a path. So the zombies ‘thought’, I can’t go that way or I’d hit my head. Therefore it’s not a valid path without breaking blocks. Therefore that path gets lumped with other paths that require breaking blocks. And if all paths require breaking blocks, they go into area destroy mode.
I’ve had multiple builds that thwarted the zombies where I wasn’t trying to, simply because something grazed or would graze their heads in a way I never even considered would be a problem for them.