about 2 years ago - Roland - Direct link
Character models and bandits at the same time. Much better animations are coming. Recent Twitter post showed some work on that.
about 2 years ago - Roland - Direct link
Originally posted by Dreadstone: I'm convinced this game was never meant for multiplayer.

1) Loading a new area? Check, stutters, and freezes.

2) Driving into a building? Check, did that last night. While I was able to dismount my motorcycle, I then (after re-logging) had to DRILL THE BLOCKS to "free" the thing.

3) Suddenly slowing and sinking as if I'm riding in quicksand? Check. Have to re-log and pray.

4) Bike COMPLETELY disappearing when logging back in? Check. (Solved this (I think), by always parking on a placed panel. Alternatively one can pick up their vehicle)

5) Getting stuck in a block I'm placing? Check. Have to axe my way out.

6) Latency when interacting with a bag or box? Check. Happens all the time.

This is not "lag". This is coding (specifically collision detection) and server-side issues. You (the ubiquitous 'you') should NEVER, in any game lose an item simply because you logged for the night. (Unless as say in WoW, when you summon items).

What exactly are you meaning by multiplayer? If you mean more than 8 people on a server then you are correct. The game was never meant for that and probably never will be. I play with my family and with the four of us on at the same time using a dedicated server we never experience those things you listed.