almost 3 years ago - /u/ - Direct link
Additional Advanced World Generation Options
Biome Percent Sliders

In Alpha 21 we'll be able to adjust the biome percentage.
Also the mapinfo.xml for a generated world will now contain all the settings and information to recreate the world (the typed seed, size, and the settings of the sliders/dropdowns)

UPdate: this includes making worlds 100% a single biome.

Sources:
https://community.7daystodie.com/topic/28129-alpha-21-dev-diary/?do=findComment&comment=480495
https://community.7daystodie.com/topic/28129-alpha-21-dev-diary/?do=findComment&comment=480508
https://community.7daystodie.com/topic/28129-alpha-21-dev-diary/
https://community.7daystodie.com/topic/28129-alpha-21-dev-diary/?do=findComment&comment=480634
almost 3 years ago - Red Eagle LXIX - Direct link
For those wondering, yes it appears if you want you can create maps that are 100% a single biome:
Originally posted by Roland: Well, I created a 100% snow biome world and did the tutorial quest. When I placed the campfire I got the message that there was NO TRADER. I opened the quest screen and canceled the tutorial quest and the NO TRADER message disappeared from my screen. I still had earned 4 skill points from doing all the tutorial business other than going to the trader and once I looked around a bit I found a Trader Hugh in the nearest city.


So not really any bad consequences at all other than having to find your first trader yourself without the aid of a gps beacon which should be easy for any veteran.
Source: https://community.7daystodie.com/topic/28129-alpha-21-dev-diary/?do=findComment&comment=480634