over 2 years ago - Crater Creator - Direct link
I think the test is this. Have you ever found an item of the same type and quality as the one you were already using (like e.g. a green pistol), and been happy to replace your old one with it because the new one has better stats? Or are you still always underwhelmed, because you already had one of those?

Because that’s what the feature is intended to address: a reason to keep looting even when you won’t find a better quality.
over 2 years ago - Crater Creator - Direct link
Originally posted by Drake Ravenwolf:
Originally posted by Crater Creator: I think the test is this. Have you ever found an item of the same type and quality as the one you were already using (like e.g. a green pistol), and been happy to replace your old one with it because the new one has better stats? Or are you still always underwhelmed, because you already had one of those?

Because that’s what the feature is intended to address: a reason to keep looting even when you won’t find a better quality.
I think there is value in the effort, even if I don't use it all the time and if it'd have value to me I think it is worth putting out there for others...
Thing is some of these values higher = better but then others lower = better; help me out here? Do any of the following follow golf scoring rules?

AttacksPerMinute
BlockDamage
DamageFalloffRange (higher number is better... right?)
DegradationMax (durability or is this durability loss?)
EntityDamage
MagazineSize
ProjectileVelocity
RoundsPerMinute
StaminaLoss (if any of them, this one has to be better when a lower number... right?)
WeaponHandling

I think all of those are larger = better, except for StaminaLoss and I’m not sure about WeaponHandling. But if you’re to the point of actually modifying the files, I’d ask that you ask questions in a new thread in the Modding sub-forum.