over 1 year ago - SylenThunder - Direct link
The way it used to be separated, they had a lot more issues with bugs. Because basically they had two separate client versions, and had to do bug testing and fixing in each separate version. Two different sets of code for the same game.

Since the primary focus has been co-op play, it's all the same mp client now, and single player is just a locked MP game.
over 1 year ago - SylenThunder - Direct link
Originally posted by Maviba: but the banlance on servers with many players is a bit... improvable, especially if you join later.
Just a small thing to point out here, but TFP only supports 8-player co-op. They aren't developing for 30-50 player servers.