about 2 years
ago -
Shurenai
-
Direct link
Originally posted by The Tominator:There's kindof a reason for that. The trader quests have a range limited by their tier- Tier 1 quests try to place quests within like 250-500m, iirc. T2 quests go to 1k, T3 to 2k, and so on. (Numbers might be inaccurate, but you get the idea)Originally posted by mathaniel: Not sure what you are asking here. Why not just make those? They are easy enough. Get a wrench and wrench cars for gas and oil, hit barrels, pumps, all the red barrels, ad nasuem, easy to get glass jars right now`, and cloth/ Coupled with the occasional molotov/pipebomb reward. Then mine and make gunpowder, add mats to make pipe bombs, presto. Plus mine the stuff to make gas, I forget, haven`t done that in ages. Maybe I`m missing your point here.Mostly my point is this: I want more POI diversity in trader quests. I feel like I'm repeating the same building too many times per tier. There's not enough quest POI variability and I was proposing a potential solution for it.
Both are pretty easy to make even before the first horde. Depending on how you play. Do you play solo? I do and I don`t play without molotovs, but use any handheld explosives as I go for 3 or more piles of Z`s on roaming hordes. That`s an easy 1200+ xp one kill. But am I missing something here?
So, when you're doing quests for a trader, At T1 you're getting houses that are right nearby. By T5, there's only a few T5 buildings to begin with, so even with the much larger range of search, it's liable to send you to the same ones several times since there just isn't a lot of variety to begin with.
Doing quests at different traders will, generally, offer you different quest locations, since the POIs nearby are different. Also of note, the game tells you the name of the POI (granted its an internal name) when you are accepting the quest, so if you dont want to repeat quests at a location, just keep track of the names and dont accept quests to places you've been to too often.