over 2 years ago - Shurenai - Direct link
Originally posted by Kathla: too late for this advice, also it is a regular tool in the options of the developer mode.
I thought I could manually change the day (not the date in game), so I could simulate a bloodmoon. I just should have let the time go by faster...
It is a 'regular' tool in the Debug mode; Not the user mode. The debug mode is not..hm.. 'Babyproofed'? That might be a bit of an insulting way to put it, but I do not mean any insult by it.

What I mean is that it's not strictly intended to be accessed by users, It just isn't locked away from them- To use developer/debug mode is to subject yourself to the results of something that is not part of the typical user experience; And it isn't tweaked or adjusted to prevent the user from doing things that might break their save, Nor are there warnings about what might break the save- It's expected that someone using debug functions has reasonably looked into how to use them and is aware of any risks entailed. It's a debug/dev mode; Not a cheat mode.

With that said, Messing with time is one of the big ones; It's very easy to break a lot of functions in a save by playing with time.

Originally posted by Kathla: Fixed it, I found a video which explained it.
Also I meant the debug mode not the developer mode, sorry for that.
If anybody elso wants to know how to change the day and time.
Press F1 for DM mode and write settime number of the day and time, for exsample:
For day 21 11 o'clock type
settime 21 11 00
press Enter and you will be at the chosen day and time.
leave dm mode with F1

I was going to say "There's a settime command but I would recommend against using it because it could easily break numerous things in your save"; But it seems to be a bit late. Ehehe. Hope nothing broke for you, in this case.


In the future, For you and anyone who reads this thread: I would avoid manipulating time if you can- If you must, Use the time of day slider or time command to set yourself to specific times of day one after another..

You don't want to skip past the morning bell at 4:30am, the afternoon chime at 12:05pm, or nightfall at 10:05pm (all on default settings; If you have longer/shorter daylight hours, adjust accordingly).

Skipping any of these events can irreversibly damage a save and make certain functions just stop working; Like trader opening/closing, supply drops not coming, etc. So the most ideal way of advancing time is to set to before 4:30am, let 4:30am pass naturally, set to just before 12:05pm and let 12:05pm pass naturally, set to just before 10:05, let 10:05pm pass naturally.

Messing with time at all can also mess up other functions, but some of them are solvable- For example, rapidly advancing time can lead to skipping past the moment when a plant should age up- Plants have a timer that says "I grow up in 3 days"; If the moment the timer hits 0 is skipped, the plant can never grow.. This is resolvable simply by replanting your crops.


Overall, just be careful messing with time. Out of all the debug commands, it's one of the ones that can really screw a long term save if you don't know what you're doing.