about 1 year ago - Crater Creator - Direct link
There is a game stage system that scales risks (e.g. zombies) and rewards (e.g. loot) up and down depending chiefly on your player level. When multiple players are in physical proximity they get a combined game stage value and the game adjusts accordingly, from quests to Blood Moons. In theory this serves up a balanced experience for any number of players, up to the officially supported limit. I say in theory only because I haven't personally been big on multiplayer for some time.
about 1 year ago - OzHawkeye - Direct link
Originally posted by cgwildwolf11: i only ever play solo and it is lots of fun

I mostly play solo (some 3 player games with friends) and enjoy the solitude immensely. This is a great game solo, and a good one for small multiplayer.





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