Originally posted by Philthy:
Originally posted by Crater Creator:
What are you talking about? The description for wetness is "You are wet which will make you colder. This may or may not be a good thing."
This is backed up by the code, posted below if you're interested. The only effect is on your temperature. Being wet inside hasn't affected my game once in A20.
Yes, it rains too much in my opinion. Yes, it'd be nice for immersion if rain was computed accurately for different shapes & rotations without impacting performance. But impacting gamplay? It's a total non-issue.
right. and what happens when you are cold? ok, it doesnt affect stamina, but it affects your health since you have to eat more. but it defenetly has an impact on gameplay.
but hey, maybe you could insert more useless code information in your next reply...
If someone’s going to make a claim like rain = stamina loss, I reserve the right to cite the code as evidence when refuting that claim.
Take it from someone who
doesn’t disable the rain. Practically speaking it’s a non-issue. Rain indoors has never been the determining factor on whether my character loses health or not. I would have to go out of my way to get freezing, and then go out of my way to not do anything about it. Your hypothetical scenario is like a stretch, on top of a stretch. Frankly, the gameplay impacts of
all weather survival have been greatly neutered.
I would rather the programmers work on, say, bandits before they work on when an umbrella icon, which I can safely ignore, appears.