Originally posted by REALiNSaNgAMingGODPrODIgY:
Originally posted by Remnar: If the game looks like ♥♥♥♥, then that is what it looks like and will turn many away. I keep finding comments on the internet stating that Unity itself is ♥♥♥♥ when it comes to 3d games and performance; so go figure. Though I have seen some good 3d games built with Unity, such as Dyson Sphere Program, and Subnautica. But those are the rare exception (built by competent devs). Edit: A pretty game doesn't make a good game *cough*Star Citizen*cough*
again i am not saying the game looks bad it just looks outdated.
like it actually looks like a 2013 game instead of a 2023 game, just wondering if the graphics will be updated to be better looking.
idc that much its just its in early access and most devs make the game look prettyer the older it gets.
There is too much content to simply 'update the graphics' in one fell swoop.
It's easy to just play the game and have a vague sense that the graphics are outdated. However if you look at what's there with a critical eye, you should notice a hodge podge. There are a lot of assets, like the traders and weapons, that were updated pretty recently, and arguably hold up well.
Then there are other assets, like the player character, and the water simulation, that haven't been touched in many years. There's a reason for this. The game is still being developed, and only a certain number of features are on the agenda for an update each alpha.
The devs should not be updating the graphics over and over again because something reached a time limit and is now 'too old'. Rather, they should replace placeholder assets with final assets that fulfill their vision for the finished game. That's what I was getting at when I said anything from Alpha 1 should be updated.
Regarding the above examples, we know from the current dev diary that the water simulation is getting an overhaul in the next alpha. We can deduce that an upcoming update to armor will mean major changes to player character appearance.
Some things, like the number and resolution of paintable textures, will likely remain subject to technical limitations. But wherever possible, we can expect all of the graphics (as broad as that term is) to be brought up to the same standard throughout the game.