over 4 years ago - Shurenai - Direct link
Pretty much any weapon with all of its perks and fully modded out is..Fairly imbalanced. If you think the sledge is OP; Go play with fist weapons. With max fortitude, max The Brawler, pain tolerancce, heavy armor, and healing factor(All within the Fortitude tree, for convenience), you're basically an unstoppable tank. Even the strong enemies hit you for 1 damage most of the time.

Pair that with your fist weapon which via the Brawler perk and mods can have up to NINE different status effects it can apply to enemies, and you can just wade into a group on horde night and pound everything into mush. Any damage you -do- take gets refilled by healing factor and the occasional bandage. -- The status effects include negating the infection ability on headshots; A chance to stagger; a chance to knock down; a chance to ragdoll them; a second chance to simply explode their head; a chance to set them on fire; a chance to stun them; a chance to slow them; a chance to burn them; a chance to make them bleed and will prevent radiation zombies from regenerating....It's ridiculous. They spend so much time stunned/knocked down/ragdolled that you never take damage basically.

And knives have the highest potential DPS output in the game; with it's skill maxed and with it modded out it can set them on fire, prevent rads from regenerating, some other stuff- And with a power attack that costs basically zero stamina, you can apply 6 bleeding wounds to a zombie. You can apply this bleed to as many zombies as you want, and if you're skillful you can easily be affecting up to 16 at a time in a horde scenario- With burn chance included, you're going to be killing a LOT of enemies with just one hit.

Spear has it's own OP setup; as do most of the guns.

Any single weapon geared into is very powerful.
over 4 years ago - Shurenai - Direct link
Originally posted by Captain Nap: I had never considered a knife... now it's next on my list, thanks.
Fair warning; Early game can be a bit dicey especially after the change that doubled attack speed but halved damage. Sharpen your kiting skills, because a lot of your damage will be via the bleed effect until you get a better weapon (Hunting knife or machete; because the bone shiv is...not great.)

Also be sure you never get caught in a corner as unlike most other weapons, the knives have Very little chance of staggering or knocking down an enemy to get you a way out.

Still, I really enjoyed my knife playthrough. Being able to power attack enemies and just kite it for a short while to kill it was really nice for survivability, and you can use a -lot- more stamina for sprinting for your life due to the crazy low stamina cost of the knife attack and power attack. (No seriously, you can power attack twice for the cost of a normal wooden club swing, i think; stamina wise.)