almost 2 years ago - Crater Creator - Direct link
If by Tier 6 you basically mean like a Tier 5 but bigger, then I don’t see the appeal. Tier 5 POIs are already straining the limit of what one can do with the systems in place. You have to do the POI in one sitting. The intended path can only be so encouraged, and the good stuff can only be so protected, since the world is 100% destructible. The POI can only be so large, to fit into the RWG tile system. And so on.

Plus, they take so much dev time to create. I would rather put that time into randomizing the layouts of existing POIs. I don’t like treating POIs like courses that you memorize and play over and over to refine your efficiency. These POIs are almost one-shots for me. I purposefully ignore some of them so I have something new to see in future playthroughs. If I truly didn’t know what to expect every time I walked through a door though, then they’d have much better replay value, without having to ‘break the rules’ with invulnerable blocks or what have you.

TL;DR: T5 POIs are already about as big as can work with the rest of the game. Any more and you’d probably have to make sacrifices to other parts of this already very quest-heavy game.