over 1 year ago - SylenThunder - Direct link
Asked like twice a month. Learn to look around before asking a question please.
over 1 year ago - SylenThunder - Direct link
It's been planned since they first started. They have also always said it would be one of the last features added.
over 1 year ago - Shurenai - Direct link
Originally posted by cgwildwolf11: i would love mods but like ddc95 said i am not teck savy ether so i have no idea on how to add mods .
It's not even 'tech savvy' at this point, It's as simple as Copy, Paste.

If you've used a computer at all in the last 20 years, You have the skills necessary to mod 7DTD. Download the mod, Copy/cut the mod from the download location, paste it to the games mod folder. Bam, You're done.

It's been the better part of a decade since ANY game has had some absurdly convoluted or esoteric installation method that scared people away from modding. Basically every moddable game now has been, through the efforts of modders and game developers, reduced to one of two things- Copy paste to the games mod directory, Or install a mod launcher of some sort to do it for you.


Steam workshop has the convenience of just clicking a button to subscribe and steam does 'all the work' of copy pasting from A->B for you.

But in return for that convenience you pay a price- There is NO versioning control on the workshop. If the modder updates it, You update too. You can't stop it, which can cause incompatibilities between client and server since a running server can't update it's mods (cant update while the game is open). Also means you can't skip out on an update if a modder decides to add features/changes you don't want.

It also has absolutely awful filtering mechanisms, It's way too easy to end up with mods for past versions of the game; Also anyone can upload to it with impunity, which means there's SO much workshop stuff that is just a waste of space that makes it difficult to find what you actually want.

Plus, at any time, a modder can remove their mod from the workshop and -Poof- there goes the mod from your mod folder too, Which in many cases can mean saying goodbye to your save- And you can't prevent this, Because you've put all the control into Steam's hands.

There's a number of other reasons, but the long and short of it is that Steam Workshop is a convenience; But it is an awful modding solution. And modding is no longer the arcane monstrosity that it once was. Users need to get over their fear of copying from A->B and just mod their games without the workshop- Or band together and kick Steam in the groin enough that they update the workshop to be WAY better than it is.
over 1 year ago - SylenThunder - Direct link
Originally posted by d_d_c_95: tahnval i think that is exact launcher i tryed to use maby i did somethign wrong but i hit install an over haul darkness falls and comp started freaking out saying my one drive (w/e that is ) is full despite me checking my hard drive and still having i think 45ish gigs left free
If that's all you have free, you should definitely do some cleanup. Especially if it's an SSD.

To install DF, you will need most of that space. Base client is a bit over 13GB, and when you add DF that's almost 20GB. You will typically get an error when you have less than 30GB free space. In your case, you would only have 25GB free space after the installation.





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