over 1 year ago - Crater Creator - Direct link
I've tried the spear, but losing it when you throw it has been a deal breaker for me, when there are other melee options that don't have that downside. If it were on a rope you could pull to recover it at any time, that'd be fine. If you launched the spear from an atlatl like Sterling mentioned, that would work well. Then the spears themselves would be a type of ammo, which stacks, while the atlatl would be the weapon, which is the part where you invest your spear parts and spear mods, and you don't lose it.

All things considered, it would be more viable to me if the throw action was replaced altogether by a melee power attack like other melee weapons. I wonder if some players consider the throwing indispensable.
over 1 year ago - Crater Creator - Direct link
Originally posted by Mr. Fabulous:
Originally posted by Sterling: Should be split between Spear and Javelin IMO. Spear for power attack and longer melee reach, while Javelin is able to have normal melee range, but also a ranged attack and maybe a small stack size like 10-12. Or a ranged weapon that uses specific spear ammo like an atlatl. Either way the spear skill is almost completely worthless right now beyond the initial hour of game play.
i think it be interesting if spear had a magazine that did ramp up damage. while running the faster you go the more the thrust damage is. also remove the charge bar for throwing or at the very least make it almost instant. or just make it stick zombies to the ground. lotta options

Yeah, the more I think about it the charge bar would make sense if it was tap the button for a power attack and hold the button to throw. I pretty much always want to charge it up all the way, since then the trajectory is consistent. But I'm happy to hear from spear main players on how things work in practice.





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