over 2 years
ago -
Shurenai
-
Direct link
Both. I build in and fix up a POI near a town to start with, and then build my own base elsewhere.
I do that "Need to sit down for hours" part while going through my days gathering materials, planning in my head or in a note pad what I'd like to do, the kind of shape I'd want, etc. By a few weeks in I usually have a solid grasp of my intentions and set about making them real.
My biggest suggestion is to think on a macro scale- Not on a block by block scale. Think of the overall shape you want, and later look for shapes that let you achieve it.
EG: If you want a very round building, you'd look for rounded pieces or flat pieces with angles you can make into roundness. Or if you want one with sharp points and endings everywhere, you'd look for shapes that match that.
It helps you filter down the sheer volume of shapes available as you're defacto filtering out anything that doesn't have the right profile- You wouldn't put a cube or a slab at a corner if you want rounded corners.
I do that "Need to sit down for hours" part while going through my days gathering materials, planning in my head or in a note pad what I'd like to do, the kind of shape I'd want, etc. By a few weeks in I usually have a solid grasp of my intentions and set about making them real.
My biggest suggestion is to think on a macro scale- Not on a block by block scale. Think of the overall shape you want, and later look for shapes that let you achieve it.
EG: If you want a very round building, you'd look for rounded pieces or flat pieces with angles you can make into roundness. Or if you want one with sharp points and endings everywhere, you'd look for shapes that match that.
It helps you filter down the sheer volume of shapes available as you're defacto filtering out anything that doesn't have the right profile- You wouldn't put a cube or a slab at a corner if you want rounded corners.