almost 3 years
ago -
Shurenai
-
Direct link
Originally posted by MoistGamer:It would impact other game functions. It would, for example, impact the skill that multiplies butchery gains, and would impact the ability to use lesser amounts of meat in cooking recipes.Originally posted by JimmyIowa: Well, it depends on what perks you have. There's a perk to burn less food from activity, and a perk to harvest more per animal, a couple of perks to make you use less stamina (which reduces food burn), a perk to keep you from getting cold (which normally increases food burn), and with 1 point in chef you can make drinks which reduce your food usage even more.
If you don't invest in any of those skills, then I just assume a) you are totally clueless about gutting animals properly, b) have a sadly inefficient metabolism, c) get cold and winded easily, and d) don't know how to cook what you have. :) Also, not taking those perks then complaining about food is odd.
He said its not hard, at all. The FIRST sentence is "I'm not complaining about how hard it is to get food or anything". Cmon Jimmy.
The AMOUNT you have to eat is stupid. Its easy to fix too. Instead of a wolf, for example, dropping 50 meat and each meat giving you 10 food, why not just reverse it and make it 10 meat dropped each worth 50 food? Maybe not that extreme but its an easy fix with zero impact to any other game functions. This way, the food rareness is still about the same (which is still way too easy) but you just have to press EAT less. Eating 15 steaks to fill your bar isn't a big problem with the game or anything, but its something that can be addressed and quite easily.
Instead of my chest having 100 cooked meat worth 1000food (10 food a piece), I'd have 10 cooked meat worth 1000 food, (100 a piece.) They'd mean more, youd eat less, but the availability of it in the wild is the same.
And..You'd have to press 'eat' less if you actually went and learned how to cook some meals, instead of relying on cooked steaks forever. This is, after all, a video game in the end. Early recipes are ♥♥♥♥♥ for a reason. If you make them amazeballs and convenient, the player has zero impetus to ever bother cooking. After all, if you can eat a steak that you crafted at level 1 and fully fill your hunger bar, what's the point of literally any other cooking recipe?